[Hell Yes] SVN Repo?

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Postby Graf Zahl » Fri Feb 17, 2006 2:11 pm

You couldn't be more wrong.
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Postby Nash » Fri Feb 17, 2006 2:30 pm

Yay!
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Postby Grubber » Fri Feb 17, 2006 3:43 pm

@Graf: Some info about .96x DECORATE features is here - can you please fix/move/remove the no longer needed stuff from it?
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Postby Graf Zahl » Fri Feb 17, 2006 4:11 pm

I'll remove that page once I'm done. So far I have documented all the action functions and thus removed that part from the page and replaced it with a link.
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Postby zloba » Fri Feb 17, 2006 11:14 pm

sweet!!! having an SVN repo was high on my wishlist for ZDoom, and now it's there :)
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Postby QBasicer » Sat Feb 18, 2006 5:02 pm

I can't seem to compile:
c:\documents and settings\cody harris\my documents\svn\zdoom\tools\lemon\lemon.c(2351): warning C4715: 'preprocess_input' : not all control paths return a value
FLAC error PRJ0019: A tool returned an error code from "Assembling c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\Flac\ia32\lpc_asm.nasm..."
zdoom error PRJ0019: A tool returned an error code from "Assembling c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\src\tmap3.nas..."
wadsrc error PRJ0019: A tool returned an error code from "Performing Makefile project actions"
wadsrc fatal error U1073: don't know how to make 'strfhelp.o'
wadsrc fatal error U1077: '"c:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\bin\nmake.exe"' : return code '0x2'
c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\tools\lemon\lemon.c(3056): warning C4018: '>=' : signed/unsigned mismatch
y.tab.c(753): warning C4065: switch statement contains 'default' but no 'case' labels
c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\tools\re2c\scanner.cc(501): warning C4101: 'yyaccept' : unreferenced local variable
c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\tools\re2c\scanner.cc(11): warning C4102: 'yy1' : unreferenced label
c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\tools\re2c\scanner.cc(72): warning C4102: 'yy16' : unreferenced label
c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\tools\re2c\scanner.cc(390): warning C4102: 'yy75' : unreferenced label
c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\tools\re2c\scanner.cc(503): warning C4102: 'yy94' : unreferenced label
c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\tools\re2c\dfa.cc(130): warning C4244: '=' : conversion from 'ushort' to 'Char', possible loss of data
c:\Documents and Settings\Cody Harris\My Documents\svn\zdoom\tools\re2c\actions.cc(30): warning C4244: 'argument' : conversion from 'const ushort' to 'uchar', possible loss of data
C:\UnixUtils\usr\local\wbin\bison.simple(472): warning C4244: 'initializing' : conversion from '__w64 int' to 'unsigned int', possible loss of data
C:\UnixUtils\usr\local\wbin\bison.simple(472): warning C4244: 'initializing' : conversion from '__w64 int' to 'unsigned int', possible loss of data
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Postby Bio Hazard » Sat Feb 18, 2006 10:26 pm

It's not like you play ZDoom anyway. :mrgreen:
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Postby dennisj1 » Sun Feb 19, 2006 1:28 pm

How do I check out the ZDoom source from the SVN (other than getting it one file at a time via the web interface)? I have MSVC 2005 Express, and I think it'll compile with that. (ZDoom.sln looks to be a MSVC8 project file.)
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Postby zloba » Sun Feb 19, 2006 1:49 pm

How do I check out the ZDoom source from the SVN

go to http://subversion.tigris.org/project_packages.html (scroll down to Windows downloads)

option A: using the command-line tools: (assuming they're in the PATH)

cd /path/to/where/you/want/sources
svn checkout http://mancubus.net/svn/hosted/zdoom

option B: using TortoiseSVN

navigate an Explorer window to the folder of your choice
find "checkout" in context menus
enter repository URL: http://mancubus.net/svn/hosted/zdoom
(i'm not sure about exact details - i rarely use this)
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Postby zloba » Sun Feb 19, 2006 3:09 pm

zloba
 
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Postby Lemonzest » Sun Feb 19, 2006 4:54 pm

would it be possible for someone to build a windows version of the new SVN code? not all of us are coders and it would be nice to play with the new stuff and help find bugs :)
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Postby Graf Zahl » Sun Feb 19, 2006 4:56 pm

No. The current version still contains critical bugs and a working ZDoom.wad can't be created. At least one round of bugfixes is still required to make this usable.
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Postby Alterworldruler » Mon Feb 20, 2006 9:18 am

If 2.0.99 comes out then gzdoom will be switched to 2.0.99 code?
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Postby zloba » Mon Feb 20, 2006 9:45 am

btw, how about GZDoom (and whatever other major branches) also using an SVN repository? Either within the same repository, or independently..
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Postby Hirogen2 » Wed Feb 22, 2006 2:36 pm

randy wrote:
SlayeR wrote:Wasn't there a ZDoom SourceForge account? Why not use that?

Considering that there isn't even supposed to be a ZDoom SourceForge project because it isn't "free enough," I think using SourceForge now would be a bad idea.

Well, it passed the registration back then. Though I think I made a slight mistake back then, saying that the Doom code was GPL (is it?). [Oh and if you're asking, you did allow me giving a try at re-registering the project (after your reg was rejected) someday in June/July 2003. Though you never used it then.]
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