ZDoom 2.0.98 Bugfixing bugfix release

News about ZDoom

Postby Sir_Alien » Mon Nov 07, 2005 2:23 am

You must defeat my ZDoomForums.wad to stand a chance.
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Postby BlazingPhoenix » Mon Nov 07, 2005 8:25 am

@deathsong: /me wants a screenshot.....I guess
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Postby Risen » Mon Nov 07, 2005 12:31 pm

Sir_Alien wrote:You must defeat my ZDoomForums.wad to stand a chance.


You must release your ZDoomForums.wad to be a competitor.
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Postby Sir_Alien » Mon Nov 07, 2005 3:51 pm

I will meditate and then destroy you.
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Postby Bio Hazard » Mon Nov 07, 2005 4:31 pm

Hey hey. No destroying Risen. That would be a terrible loss.
Go destroy someone who is less important.
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Postby Graf Zahl » Mon Nov 07, 2005 4:47 pm

Yeah,like the 2 resident idiots!
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Postby Phobus » Mon Nov 07, 2005 4:50 pm

Hey! I resemble that remark :D

Why don't we destroy some of the people that never made a post, as it would be impossible to miss them :) (On a if you ain't posted in over two months, you're never going to basis, of course)
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Postby jallamann » Mon Nov 07, 2005 5:08 pm

Graf Zahl wrote:Yeah,like the 2 resident idiots!

I love you too.
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Postby HobbsTiger1 » Mon Nov 07, 2005 5:13 pm

Graf Zahl wrote:Yeah,like the 2 resident idiots!


Ya, me too
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Postby TheDarkArchon » Mon Nov 07, 2005 5:13 pm

He's referring to Doomguy0505 and KingOfFlames (I think)
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Postby jallamann » Mon Nov 07, 2005 5:15 pm

Don't be too sure.
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Postby Siggi » Mon Nov 07, 2005 5:18 pm

It's funny how Graf Zahl suggests 2 resident idiots and a whole bunch of people thinks its them...
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Postby Sir_Alien » Mon Nov 07, 2005 8:24 pm

Bio Hazard wrote:No destroying Risen.


I was just continuing the Street Fighter 2 theme...
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Postby randi » Mon Nov 07, 2005 11:04 pm

Graf Zahl wrote:Are there plans for a stable floating point release before rewriting the actor handling completely?

Not at this time. The new scripting was actually one of the prime reasons for the switch to floating point. (I didn't want to subject the people who might use it to floating point math.) By itself, floating point doesn't add any real value. I just want to get a nice solid fixed point version out, hence the 97 and 98 releases (which were not as solid as I would have liked). Then I can concentrate on new features again.
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Postby Bio Hazard » Tue Nov 08, 2005 12:34 am

ZDoom will never be "solid" to me untill the co-op bugs are fixed.
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