[2.0.92] Losing weapons when player dies in coop.

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Softie
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[2.0.92] Losing weapons when player dies in coop.

Post by Softie »

If a player dies in coop he/she loses his/her weapons with 2.0.92, this was not the case with 2.0.63a.
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Cutmanmike
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Post by Cutmanmike »

I don't think this is a bug. But however, I did sometimes like the way it kept your weapons and prehaps it could be turned into an option.... maybe?...
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TheDarkArchon
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Post by TheDarkArchon »

Compat. option.
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Softie
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Post by Softie »

Well, if that's the case, I'd really like it to be a compatibility option.
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Mr. Tee
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Re: [2.0.92] Losing weapons when player dies in coop.

Post by Mr. Tee »

Softie wrote:If a player dies in coop he/she loses his/her weapons with 2.0.92, this was not the case with 2.0.63a.
No, but this is how Vanilla Doom did it so it is most likely to stay that way.
(some people were complaining about the .63a behaviour because there's essentially no penalty for dying if you get to keep your weapons)

Randy may add a compat. option if you ask him.
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Kate
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Post by Kate »

Actually it should be a gameplay option (dmflag) instead of a compat option since it doesn't affect maps in ways that the old behavior broke them.
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TheDarkArchon
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Post by TheDarkArchon »

True.
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Softie
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Post by Softie »

Destroyer wrote:Actually it should be a gameplay option (dmflag) instead of a compat option since it doesn't affect maps in ways that the old behavior broke them.
I second that.
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Mr. Tee
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Post by Mr. Tee »

Excellent idea!
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Cutmanmike
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Post by Cutmanmike »

This idea has been mentioned somewhere in the networking forum
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