SkyViewpoint skyboxes don't work

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GFD
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SkyViewpoint skyboxes don't work

Post by GFD »

Skybox setups using SkyViewpoint actors do not work; the normal sky is used in sectors where it should be using a skybox. This is broken in all builds since and including 883-g26f54b0. GZDoom's OpenGL renderer does not have this problem.

Attached is a simple SkyViewpoint skybox setup.
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skyboxtest.wad
(3.59 KiB) Downloaded 63 times
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Graf Zahl
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Re: SkyViewpoint skyboxes don't work

Post by Graf Zahl »

Broken since 31d842a8, which is, if I am not mistaken, when all the other rendering problems started as well...
dpJudas
 
 
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Re: SkyViewpoint skyboxes don't work

Post by dpJudas »

Pull request fixing this: https://github.com/rheit/zdoom/pull/855
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Rachael
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Re: SkyViewpoint skyboxes don't work

Post by Rachael »

... *blinks* Wow... you're amazing. lol. :) I'm backporting this fix to QZDoom immediately, hope you don't mind. lol
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Re: SkyViewpoint skyboxes don't work

Post by dpJudas »

Sure, go ahead. :)
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