I just played this wad for Hexen posted on the doomworld forums:
http://www.monstercute.com/uploads/2/8/ ... adlock.zip
In the big pit, there's a wings of wrath with a Z-Height of 4064, which should be floating nicely in the air:
http://i.imgur.com/icuoKUz.png
Unfortunately in (G)ZDoom, it is in the bottom of the pit, making the level unplayable without cheats:
http://i.imgur.com/WsnNzdZ.png
http://i.imgur.com/2cNpTuC.png
I couldn't get any compatibility flags to change that. I suspect the artifact is spawning at the right place and then falling?
[2.7.1] Z-height dropped for Hexen artifact
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- TheMightyHeracross
- Posts: 2100
- Joined: Sun Aug 18, 2013 9:41 am
- Location: Philadelphia, PA
Re: [2.7.1] Z-height dropped for Hexen artifact
+NOGRAVITY?
Re: [2.7.1] Z-height dropped for Hexen artifact
+NOGRAVITY would probably do it. Seems like most Hexen pickups are missing this flag in ZDoom. I don't know the source code well enough to find where the flag bits are set, but a quick test wad shows all weapons/artifacts/etc (but not keys) floating with a Z-Height off the ground, but falling in ZDoom.
http://www.mediafire.com/?n4hy5854s4z3f21
edit: It looks like +FLOATBOB should imply +NOGRAVITY or something along those lines? All the objects with FLOATBOB in INFO.C of the Hexen source float in the air, even though they don't have NOGRAVITY set.
http://www.mediafire.com/?n4hy5854s4z3f21
edit: It looks like +FLOATBOB should imply +NOGRAVITY or something along those lines? All the objects with FLOATBOB in INFO.C of the Hexen source float in the air, even though they don't have NOGRAVITY set.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49234
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [2.7.1] Z-height dropped for Hexen artifact
Interesting, but for compatibility purposes I wouldn't makr it implicit.
Re: [2.7.1] Z-height dropped for Hexen artifact
Understandable. I hope adding +NOGRAVITY to all the Hexen items doesn't break compatibility with other things though.
This reminds me that there are situations in hexen.wad where you can't pick up items, and I'm 99% sure it's the same bug - the stuff around the group of barrels in the SW region of MAP23, for instance. I've seen it in other wads too, but it's never been as game-breaking or obvious as with the map in the OP, so I've always forgotten or ignored it.
This reminds me that there are situations in hexen.wad where you can't pick up items, and I'm 99% sure it's the same bug - the stuff around the group of barrels in the SW region of MAP23, for instance. I've seen it in other wads too, but it's never been as game-breaking or obvious as with the map in the OP, so I've always forgotten or ignored it.