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Tiling non-power of two: not entirely fixed
Posted: Wed Oct 03, 2012 3:48 am
by Gez
See
this. For safety, the test map is attached, in case the Mediafire download expires or is otherwise too annoying.
Re: Tiling non-power of two: not entirely fixed
Posted: Thu Oct 04, 2012 10:02 pm
by randi
This is completely unrelated to vertical tiling by two, since they don't tile vertically here. Even vanilla Doom can tile non-power of 2 textures horizontally. The problem is probably from using negative offsets.
(Which it was.) Fixed in
r3881.
Re: Tiling non-power of two: not entirely fixed
Posted: Thu Oct 04, 2012 11:45 pm
by esselfortium
randi wrote:Even vanilla Doom can tile non-power of 2 textures horizontally.
Huh? Since when?
Re: Tiling non-power of two: not entirely fixed
Posted: Fri Oct 05, 2012 2:32 pm
by randi
Disregard that. I guess I remembered incorrectly. Build can do it, at any rate.