[r3620] Radius_Quake won't shake 3d flats

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Nightfall
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[r3620] Radius_Quake won't shake 3d flats

Post by Nightfall »

Load up the example wad and hit the switch. The 3D water will not quake with the rest of the scene.

3D walls do shake properly, the problem is only with the flats.
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rquake_3dflats.wad.zip
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Enjay
 
 
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Re: [r3620] Radius_Quake won't shake 3d flats

Post by Enjay »

Heh, interesting effect. For info, it doesn't happen in GZDoom, only ZDoom.
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Blox
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Re: [r3620] Radius_Quake won't shake 3d flats

Post by Blox »

This is a bug in the 3D floors for software, as it works just fine in OGL. (And yes, it doesn't shake in software.)
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randi
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Re: [r3620] Radius_Quake won't shake 3d flats

Post by randi »

Fixed.
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