[Not a bug] r3574 r1365 monsters fall through 3D floor

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r3574 r1365 monsters fall through 3D floor

Postby Kappes Buur » Wed Apr 25, 2012 12:09 pm

I have monsters 2 units above stacked 3D floors. With r3574 (r1365) they fall through to the next lower 3D floor on startup.

[edit] removed maps for obvious reason
Last edited by Kappes Buur on Wed Apr 25, 2012 8:06 pm, edited 1 time in total.
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Kappes Buur
 
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Location: British Columbia

Re: r3574 r1365 monsters fall through 3D floor

Postby unknownna » Wed Apr 25, 2012 3:06 pm

The demons are inside the 3D floors, not on top of them. For instance, the demon in the screenshot below has its z position set to 377 map units. The corresponding 3D floor ceiling height is 385 map units and the floor height is 375 map units. The tall techno floor lamp doesn't fall down since it's not inside the 3D floor (z position set to 390 map units).

Image
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Re: r3574 r1365 monsters fall through 3D floor

Postby Graf Zahl » Wed Apr 25, 2012 4:01 pm

Ok, in that case: [not a bug]
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Re: r3574 r1365 monsters fall through 3D floor

Postby Kappes Buur » Wed Apr 25, 2012 5:17 pm

How embarassing :oops:

I cannot explain how this happened except for my inattentiveness.
Sorry for the inconvenience.
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Joined: 17 Jul 2003
Location: British Columbia


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