The mod uses the standard RandomSpawner type of actor to handle spawns, and in the version of GZDoom I was using to test it (v1.2.1.478) it would randomly crash on loading an autosave. I managed to fix this by removing the clashing DoomEd numbers and it has been perfect ever since *touches wood*.
HOWEVER!
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Execution could not continue.
Unknown object code (0) in archive
I know that this seems a bit specific, but there are bound to be other WADs that throw up this problem. I'd like to try and sort out this issue myself if I can, but I have no idea what this error means. Incidentally, I tested MM2 MAP17 with v1.2.1.478 and it was fine.
Link to the mod: http://files.drdteam.org/index.php/file ... al-mwr.zip
Any help would be appreciated.
