Morphed player exits multiplayer game, kills game

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Post Reply
User avatar
Rachael
Posts: 13956
Joined: Tue Jan 13, 2004 1:31 pm
Preferred Pronouns: She/Her
Contact:

Morphed player exits multiplayer game, kills game

Post by Rachael »

Sometimes, when a player that is morphed exits the game, the game will generate the following error message:

"Tried to spawn a class-less actor"

More detail can be found here: http://skulltag.com/forum/viewtopic.php ... 16&start=0

Test WAD can be found attached.

I only got this error while playing a network game between 2 computers.

I have no idea what version this broke in.
Attachments
monsters-alpha3.pk3
(15.77 KiB) Downloaded 36 times
unknownna
Posts: 215
Joined: Sat Oct 06, 2007 4:45 pm

Re: Morphed player exits multiplayer game, kills game

Post by unknownna »

http://dev.skulltag.net/tracker/view.php?id=784
ZDoom (3568) crashes if a morphed player exits the game after dropping all weapons.

Steps to reproduce:

1. zdoom.exe -file morph_bug_test_09.wad -host 2 +sv_cheats 1
2. zdoom.exe -file morph_bug_test_09.wad -join 127.0.0.1
3. "give morphitem" in the console with client A.
4. "weapdrop" in the console with client A. The RL will be dropped.
5. "weapdrop" in the console with client A. The pistol will be dropped.
6. "quit" in the console with client A.
User avatar
randi
Site Admin
Posts: 7749
Joined: Wed Jul 09, 2003 10:30 pm
Contact:

Re: Morphed player exits multiplayer game, kills game

Post by randi »

Fixed.
Post Reply

Return to “Closed Bugs [GZDoom]”