At first I thought that it was maybe because it was spawned by a flying monster, but when I summoned the fire myself in the console it made the same result. Then I thought it was maybe a bug in the DECORATE, but I don't see what could be wrong with it:
Code: Select all
actor GoldSkullGolemFire
{
height 8
radius 6
damage 1
speed 10
renderstyle Add
alpha 1
PROJECTILE
+RANDOMIZE
+FLOORHUGGER
+RIPPER
seesound "goldskullgolem/drop"
deathsound "goldskullgolem/drop"
states
{
Spawn:
DLFR AB 4 bright
loop
Death:
MISL BCD 8 bright
stop
}
}