
1) The player movement is too fast. I'm mentioning this because your supposed to be slower because this is more of a strategy game.
2) The alarms keep on activating. They are only supposed to activate once... so I assume that there is some sort of special that either disables alarm lines when they are activated, or ignores them. This wouldn't bother me, but the more alarm lines you step over the louder the alarm gets... if you step over too many the alarm is so loud that it causes the sound to distort due to clipping!
3) The rifle fires too fast and too often. IIRC it only fires 3 times when you hold it down in the original game... not continuously. It seems like I'm being anal, but this behavour is how striufe did things to make the game harder and more strategic... it doesn't feel right with these things left out.
Like I said, I'm not moaning, after all, randy has practically created strife support from scratch, and I'm grateful for that. These are observations that I think need sorting, otherwise the game doesn't feel right...
