The BEST ZDoom mod ever made
- Shadelight
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Daedalus fails, in my opinion. Scripting and architecture are ever-present, but gameplay decided to take a vacation. RTC-3057 totally kicks its ass in just about every way or form. And that's only the first hub... the full release will blow everything out of the water, no exceptions.
Massmouth 2 is freakin' awesome, because of the killer scripting and storyline. Claustrophobia is good in the same terms, although it has slightly better gameplay and the greatest boss fights ever seen in Doom. Action Doom is fun as hell, and is chock full of insanely awesome features... if you don't have a problem with the health limit (I don't, but other people might hate it. ). ZDCMP1 is one insanely high-quality map, and is a blast to play.
And I can't really judge Zen Dynamics accurately, so refer to what other people say about it and such.
Massmouth 2 is freakin' awesome, because of the killer scripting and storyline. Claustrophobia is good in the same terms, although it has slightly better gameplay and the greatest boss fights ever seen in Doom. Action Doom is fun as hell, and is chock full of insanely awesome features... if you don't have a problem with the health limit (I don't, but other people might hate it. ). ZDCMP1 is one insanely high-quality map, and is a blast to play.
And I can't really judge Zen Dynamics accurately, so refer to what other people say about it and such.
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I'd agree with Tormentor, Zen Dynamics isn't really that great. It has some interesting use of the new decorate features for weapons, but aside from that it's just another mediocre mod. The levels are nothing special, and don't really show off any original new concepts or unique level design. It merely showcases some uses of what can be done with decorate for hud weapons.
- Shadelight
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- Mancubus II
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Seconded.Belial wrote: Never liked Action Doom or RTC.
Daedalus and Massmouth are just meh.
I don't think any ZDoom-spesific levels are great when compared to classics like Alien Vendetta and Hell Revealed. The best one I think is Tormentor's The City of the Damned, it's a whole lot better than his other efforts. I do have a soft spot for city themed levels...
- DoomRater
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I liked Helm's Deep, but I wish it would get remade to take advantage of the real 3D floors present in GZDoom so it won't lag so much. My obsession is with hordes of monsters running around killing stuff, or trying to attack a castle or some such structure.
(also knowing that translucent fireballs and plasma shots lag GZDoom a bit is there a way to DEHACKED them so that they aren't translucent?)
(also knowing that translucent fireballs and plasma shots lag GZDoom a bit is there a way to DEHACKED them so that they aren't translucent?)
Seconded.Belial wrote:Claustrophobia, Zen Dynamics, ZDCMP1, TNT:LE. They are 1337.
I didn't like AD either that much, simply because of the one-hit thing and the endless hordes of enemies. The DECORATE and scripting were awesome though.Never liked Action Doom or RTC.
RTC, on the other hand, is the best I've ever played. On any port. Hands down.
Seconded on Daedalus, awesome scripting and story with no gameplay. Never heard of Massmouth.Daedalus and Massmouth are just meh.
- MasterOFDeath
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- Deathsong12
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