Keep the last selected weapon after respawning

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Edward-san
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Keep the last selected weapon after respawning

Post by Edward-san »

Here it is a strange problem I found in zdoom: play a online coop game in doom2.wad MAP01, get all the weapons in the map (in particular the rocket launcher and the plasma rifle), die with the rocket launcher selected. When you respawn, you'll get the plasma rifle instead of keeping the rocket launcher.
Is it an intended behavior? If yes, is it there a way to keep the weapon? It sounds strange that you'll switch the weapon with a higher-ranked weapon.
If not, then it should be okay to ask a compat flag with this behavior.
Last edited by Edward-san on Sat Apr 28, 2012 5:10 pm, edited 2 times in total.
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Tapwave
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Re: Respawning doesn't preserve the current weapon (bug?)

Post by Tapwave »

I'm pretty sure respawning with the "highest" weapon is the intended behavior. An option for "keeping last used weapon" would be nice, then.
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NeuralStunner
 
 
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Re: Respawning doesn't keep the last weapon (bug?)

Post by NeuralStunner »

I would like to see a change for this, as well. I'd be fine with a DMFlag to reenable the old behavior, in case somebody wants it.
Edward-san
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Joined: Sat Oct 17, 2009 9:40 am

Re: Respawning doesn't keep the last weapon (bug?)

Post by Edward-san »

Uh, someone can move this thread to the Suggestions forum? This isn't getting a lot of attention...

@wildweasel, is it better?
Last edited by Edward-san on Sat Apr 28, 2012 5:11 pm, edited 1 time in total.
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wildweasel
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Re: Respawning doesn't keep the last weapon (bug?)

Post by wildweasel »

Edward-san wrote:Uh, someone can move this thread to the Suggestions forum? This isn't getting a lot of attention...
Done. Might want to edit the first post/thread title a bit though.
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