Salad Viking wrote:Do you plan on doing tutorials for advanced topics such as reloading, bullet casing ejection/gunsmoke, powered-up/sister weapons, or maybe even weapon pieces? Though the tutorials as of now are decent, they're just plain DECORATE tutorials which can be found anywhere. You need to add tutorials for complex tricks and functionality that aren't available elsewhere.
I'm more or less writing these "in order" - reloading, sister weapons, weapon pieces, and special graphical effects are advanced tricks that I wouldn't teach to someone who only just learned what inheritance is. I'd make sure they know about tricks like using inventory items as variables, among other things.
Also, I find it a little tacky that the example code has no formatting or indentation. Plaintext code looks ugly. Most coding/programming tutorials have easily identifiable code example "boxes", which can be seen
here
...What the hell, I could swear I did that. Turns out I don't quite remember HTML syntax as well as I thought, as it's supposed to be <code> and not <codeblock>. Fixed.