Gez demonstrated this by turning the classic Wolf3D brown chair into a voxel variant. The improvement is more than clear:


So, next to the chair, there are several other props that would heavily improve from a conversion to VOXEL/MODEL. Instead of being flat with one single rotation or jumping rotations, the objects would melt with their surroundings and feel more natural. To make things clear: We don't to voxelize the whole project but a few objects that would definitely beneftig from such an improvement. The only problem: We have no VOXEL/MODEL artists onboard. And this is where we hope for some cumulatitve community effort and support, that brings the flatness to life, support from you people

The complete list of things (sprites) can be found here (some of them with a single side, others with full rotational sprites, so in some cases your imaginary is needed as well

Resources as Sprites: IMGUR album
Thanks already for reading this, we are really looking forward to any kind of support we can have. This thread will be also cross-posted at Doomworld and Zandronum to maybe get some more attention. Just make sure to check these as well before doing an object that's already done

Best regards,
Dan & the WolfenDoom BoA team
