Resource Tutorials Listing
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Before posting your Resource, please make sure you can answer YES to any of the following questions:
- Is the resource ENTIRELY my own work?
- If no to the previous one, do I have permission from the original author?
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Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
- tsukiyomaru0
- Posts: 297
- Joined: Sat May 29, 2010 6:20 pm
Resource Tutorials Listing
Considering the possibilities, I think we should make a pinned listing of tutorials for creating various resources (Sound Effects, Music, Sprites, Backgrounds, Palette, Voxels, etc). However, this should be a community effort, not mine alone. As to promote the entire "Learn to create by yourself" situation prior to one creating a request. I only know, however, one site for resource tutorials:
Spriters' Resource
Gun Labs
Weapon Tutorial
Monster Tutorial
NMN Weapon tutorial
Phobus' spriting for amateurs tutorial
Doom Nexus
Simple Doomy Explosion
Transparent Door
I think we should give priority to Voxel, Animating 3D objects, designing weapons, creating rotations first.
Spriters' Resource
Gun Labs
Weapon Tutorial
Monster Tutorial
NMN Weapon tutorial
Phobus' spriting for amateurs tutorial
Doom Nexus
Simple Doomy Explosion
Transparent Door
I think we should give priority to Voxel, Animating 3D objects, designing weapons, creating rotations first.
Last edited by tsukiyomaru0 on Sat Sep 08, 2012 11:33 am, edited 6 times in total.
- wildweasel
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Re: Resource Tutorials Listing
GunLabs is a website I've been maintaining for tutorials relating to coding. Not strictly what you're looking for, but it may still help someone.
- tsukiyomaru0
- Posts: 297
- Joined: Sat May 29, 2010 6:20 pm
Re: Resource Tutorials Listing
I have noticed you kind of have a tutorial for weapon design. Perhaps you could improve that one? Or have you done so?wildweasel wrote:GunLabs is a website I've been maintaining for tutorials relating to coding. Not strictly what you're looking for, but it may still help someone.
Well, as I mentioned, let's try to use this thread for listing of tutorials on resources, yeah.
Re: Resource Tutorials Listing
Eriance has made some really useful tutorials on sprite making.
Weapon Tutorial
Monster Tutorial
And here's a weapon tutorial from NMN that i just found
NMN Weapon tutorial
Weapon Tutorial
Monster Tutorial
And here's a weapon tutorial from NMN that i just found

NMN Weapon tutorial
Re: Resource Tutorials Listing
Phobus' spriting for amateurs tutorial This one's been sitting in my favourites for a bit might be of use.
Doom Nexus A selection of tutorials by Rex.
Doom Nexus A selection of tutorials by Rex.
- tsukiyomaru0
- Posts: 297
- Joined: Sat May 29, 2010 6:20 pm
Re: Resource Tutorials Listing
Good to see this listing is getting such love, eh! ^^
Re: Resource Tutorials Listing
Huh, this thread was really well-timed. Eriance just posted a new one. 

- BloodyAcid
- Posts: 372
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Re: Resource Tutorials Listing
"Slimpe Doomy Explosions" 
BTW, that spriting tutorial I've made is actually wrong on important areas. Most importantly, please use a 320x200 base for the vanishing point instead of the 320x240 I did there. Otherwise your weapons are gonna be really stretched and would look like it's aiming up when you load the sprites in. I didn't realize doom's base screen size was 320x200 at the time I made it.

BTW, that spriting tutorial I've made is actually wrong on important areas. Most importantly, please use a 320x200 base for the vanishing point instead of the 320x240 I did there. Otherwise your weapons are gonna be really stretched and would look like it's aiming up when you load the sprites in. I didn't realize doom's base screen size was 320x200 at the time I made it.
- tsukiyomaru0
- Posts: 297
- Joined: Sat May 29, 2010 6:20 pm
Re: Resource Tutorials Listing
... Whoopsie! *snicker*Eriance wrote:"Slimpe Doomy Explosions"
BTW, that spriting tutorial I've made is actually wrong on important areas. Most importantly, please use a 320x200 base for the vanishing point instead of the 320x240 I did there. Otherwise your weapons are gonna be really stretched and would look like it's aiming up when you load the sprites in. I didn't realize doom's base screen size was 320x200 at the time I made it.
Re: Resource Tutorials Listing
Don't forget Scuba Steve's Muzzle Flash Tutorial and Weapon Tutorial.
Re: Resource Tutorials Listing
I just found a texture tutorial by Essel, though I have yet to put it in practice
Esselfortium Texture tutorial NOTE: You'll have to scroll down a few posts to find it
Esselfortium Texture tutorial NOTE: You'll have to scroll down a few posts to find it
Re: Resource Tutorials Listing
Sorry for the bump (first one mind you) but I think this tutorial on how to convert a vanilla map to UDMF format will be of vital use to people http://forum.zdoom.org/viewtopic.php?f= ... 61#p656661 Also, would it be possible to have this thread stickied, please?
- esselfortium
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Re: Resource Tutorials Listing
It's old and sucks. Ignore.A.Gamma wrote:I just found a texture tutorial by Essel, though I have yet to put it in practice
Esselfortium Texture tutorial NOTE: You'll have to scroll down a few posts to find it

Re: Resource Tutorials Listing
It can not be ignored, it's the only Doom specific texture making tutorial I've ever foundesselfortium wrote:It's old and sucks. Ignore.A.Gamma wrote:I just found a texture tutorial by Essel, though I have yet to put it in practice
Esselfortium Texture tutorial NOTE: You'll have to scroll down a few posts to find it
