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I don't map often, but the ideas that I usually pull off come out somewhat nicely. This map in particular was an invasion map that I created in a timespan of 1-2 days on and off.
When I started making this map, I wanted to try something with a scary ambient feel to it. After just playing The Ghoul's Forest 3, I decided it was time to try something of my own. I started with some dark hallways and black fog, some lights, and then a few custom monsters here and there. The map was originally a cooperative map, designed for single-player with no real intention in mind. The player would simply explore the map through the various "scary" events, then hit the exit switch. I felt that this map was one of my worst ideas, so I tried fiddling with some invasion spawners. The map looked like a success, and I have a great time playing it by myself. The hallways are long, and the spawn spots varying. You never know where they'll spawn next! "Creepmod" was a name I originally chose for the map, but for some reason I kept the name and called the map something completely different. Technically, the map really doesn't even have a name and it really doesn't count as a "resource". If you want to take the map and completely alter it to your own liking, feel free to repost it somewhere. Just remember to give credit.
Aside from the map story, I have three screenshots that I'll post and a video that I created for the map. OpenGL mode is almost mandatory for playing this map, since you'll probably seem like some sort of blind marine in Software mode.
Spoiler: Spoilered screenshots."Tiny Tim" Containment Video:
Download Link (I uploaded it to my Dropbox just in case the min.us link fails, just because I'm that nice.
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