[Sprites] JoeyTD's My World, My War.

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
Post Reply
User avatar
JoeyTD
Posts: 865
Joined: Mon Apr 06, 2009 1:02 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Map 33

[Sprites] JoeyTD's My World, My War.

Post by JoeyTD »

Hub Weapons and Pick ups
Are at the bottom of this post.

Hands I used.
http://img844.imageshack.us/img844/9814/hand1.png

My World, My War was going to be my very first weapons mod, but some s4!t in real life has put it to a dead stop,and much of my spriting.

So here you go Zdoom.

Have fun.

Credits: Credits to everyone.
Attachments
Weapons1.png
Last edited by JoeyTD on Fri Dec 09, 2011 7:37 pm, edited 1 time in total.
User avatar
SamVision
Posts: 2425
Joined: Tue Apr 13, 2010 4:47 pm
Location: Behind You

Re: [Sprites] JoeyTD's My World, My War.

Post by SamVision »

Dude, these are f*cking awesome!
User avatar
Gothic
Posts: 809
Joined: Thu Jun 16, 2011 6:49 pm

Re: [Sprites] JoeyTD's My World, My War.

Post by Gothic »

awesome, as usually :D
User avatar
Amuscaria
Posts: 6634
Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Re: [Sprites] JoeyTD's My World, My War.

Post by Amuscaria »

Excellence
User avatar
JoeyTD
Posts: 865
Joined: Mon Apr 06, 2009 1:02 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Map 33

Re: [Sprites] JoeyTD's My World, My War.

Post by JoeyTD »

thanks guys.

And thank you Eraince, this means a lot to me, you ware one the inspired for me to-do centered doom weapon sprites.
User avatar
Slax
... in rememberance ...
Posts: 2121
Joined: Tue Oct 19, 2010 7:01 am
Location: Window office.
Contact:

Re: [Sprites] JoeyTD's My World, My War.

Post by Slax »

Those hands might just prove too irresistible. Been looking for a good knife too. ;)
User avatar
Enjay
 
 
Posts: 26979
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: [Sprites] JoeyTD's My World, My War.

Post by Enjay »

I can't work out: Are the hands supposed to be black fingerless gloves on top brown gloves or are they meant to be black fingerless gloves only? Some look like one and some look like the other to me.

Some nice work there though.
Blue Shadow
Posts: 5043
Joined: Sun Nov 14, 2010 12:59 am

Re: [Sprites] JoeyTD's My World, My War.

Post by Blue Shadow »

I don't know if you noticed this or not, but there are some cyan-colored bits in the sawn-off shotgun's muzzleflash.
User avatar
Uboa
Posts: 634
Joined: Sun Feb 19, 2012 8:53 pm
Location: Poniko's House
Contact:

Re: [Sprites] JoeyTD's My World, My War.

Post by Uboa »

I made a Doom-handed version, if anybody's interested. That is, classic Doom hands. The only thing missing is the Duke knuckle crack, which I replaced with the original scaled down frames. I changed the first two frames to the Doom-Duke hand I made awhile back, but the rest of the cracking knuckles are unfinished. The cyan bits in the sawn-off flash have also been fixed. I also made a separate version of the rocket launcher with no hands at all. All credit goes to Joey himself, I just re-handed them. Enjoy.

Hyperlinked for picture size.

EDIT: Christ, mega-bump. I'm so ashamed.
Post Reply

Return to “Resources”