[Request] Bloodless Deaths

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wildweasel
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[Request] Bloodless Deaths

Post by wildweasel »

I'm looking for animation sequences of every enemy in Doom 2 simply falling over, no blood, no severed limbs - falling over as if they've been knocked out or tranquilized. This is not for purposes of censoring the game; I just got inspired for a mini-mod and kind of can't have the demons exploding into meaty chunks if they've only been stuck with a sleep dart. =P
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Xim
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Re: [Request] Bloodless Deaths

Post by Xim »

Here's a few I made earlier. Enjoy.
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phi108
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Re: [Request] Bloodless Deaths

Post by phi108 »

Neat Xim, an actual falling over chaingunner! Below is my old incomplete attempt at trying to make a falling backward chaingunner.

Image
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wildweasel
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Re: [Request] Bloodless Deaths

Post by wildweasel »

Sweet. This should help me get started, at least...
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.+:icytux:+.
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Re: [Request] Bloodless Deaths

Post by .+:icytux:+. »

Image

if you edit out the blood and put back the head this could work. something i made a loooong time ago.
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NeuralStunner
 
 
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Re: [Request] Bloodless Deaths

Post by NeuralStunner »

Most any death animation would become bloodless if you edited out the blood. Am I wrong? :P

Oh, and those are handy, Xim.
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wildweasel
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Re: [Request] Bloodless Deaths

Post by wildweasel »

NeuralStunner wrote:Most any death animation would become bloodless if you edited out the blood. Am I wrong? :P

Oh, and those are handy, Xim.
Not the Cacodemon and Mancubus, among others, who physically fall apart. It seems kind of stupid to have the enemies disintegrating from a tranquilizer dart and then putting themselves back together again.
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NeuralStunner
 
 
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Re: [Request] Bloodless Deaths

Post by NeuralStunner »

wildweasel wrote:Not the Cacodemon and Mancubus, among others, who physically fall apart.
So without any blood at all, they wouldn't be bloodless? :ninja:

Seems like a Manc would take the equivalent of an elephant tranquilizer though. Anyway, looks like he'd be easy to edit for a KO, if you only went up to frame O. I think a Caco would be even simpler, just use a pain frame and maybe flatten 'im out a bit on the bottom. You could even set it to low gravity so it would drift down while unconcious.

Personally I think that would be amusing, tranquilize a Caco and watch him drop to the ground, then run over and punch the sucker around like a beach ball. :)
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DoomRater
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Re: [Request] Bloodless Deaths

Post by DoomRater »

Am I the only one who thinks the Caco kind of WOULD fall apart if he were tranq'd?
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Mr.Green
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Re: [Request] Bloodless Deaths

Post by Mr.Green »

.+:icytux:+. wrote:Image

if you edit out the blood and put back the head this could work. something i made a loooong time ago.
Wow,those are pretty neat. I never liked the original death of arch-vile,for some reason.
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Blaskowitz
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Re: [Request] Bloodless Deaths

Post by Blaskowitz »

here is a tranquilized cacodemon :)
tranquilized caco.gif
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NeuralStunner
 
 
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Re: [Request] Bloodless Deaths

Post by NeuralStunner »

Pretty good! :) Would also be helpful to have another on-the-ground frame, with the eye half open.
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Recurracy
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Re: [Request] Bloodless Deaths

Post by Recurracy »

Blaskowitz wrote:here is a tranquilized cacodemon :)
tranquilized caco.gif
That is... cute? Yeah it is. :> Always wanted to shoot a sitting caco right in the face!
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Ichor
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Re: [Request] Bloodless Deaths

Post by Ichor »

Blaskowitz wrote:Image
Nice beanbag seat you have there.
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Recurracy
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Re: [Request] Bloodless Deaths

Post by Recurracy »

It would hurt your ass if you sat on it, though. I mean look at all those spikes :?
And if it became consious again, it'd just eat you, so it wouldn't really make a perfect beanbag.
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