[Resource] [Weapons] [Sounds] Consolidated Weapons Thread

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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

Captain J wrote:ooh, why did i forget to bookmark this useful thread? you're really doing as well!

BTW, talking about Bizon SMG, could you make that drum magazine little more bigger and bulkier? no offence, that magazine is bit small to compare to real life one.
#Resource
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PP-19-Bizon-SMG-WiderMagazine.png
PP-19-Bizon-SMG-WiderMagazine.png (5.22 KiB) Viewed 890 times
Last edited by torridgristle on Fri Dec 13, 2013 11:42 am, edited 1 time in total.
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Captain J
 
 
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by Captain J »

now that's what i was talking about, thx! :D
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TheRailgunner
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by TheRailgunner »

Any chance you could make versions of the Winchester sprites with the lever extended and/or in a reload-friendly angle?
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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

TheRailgunner wrote:Any chance you could make versions of the Winchester sprites with the lever extended and/or in a reload-friendly angle?
I can't move any parts of it--it's all one object. I tried editing the lever out in Photoshop.

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Attachments
Winchester-Added-Lever.png
Winchester-NoBead-Added-Lever.png
Last edited by torridgristle on Fri Dec 13, 2013 11:42 am, edited 1 time in total.
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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

Got a Turkish Ottoman dagger today.

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Ottoman-Dagger.png
Last edited by torridgristle on Fri Dec 13, 2013 11:42 am, edited 1 time in total.
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by Captain J »

is this sprite about slashing while raising it's hand to the right? first one's hand is pretty bigger than other hands, though.
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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

Captain J wrote:is this sprite about slashing while raising it's hand to the right? first one's hand is pretty bigger than other hands, though.
Tried to make it look like it's closer and it's arching outward in the animation.
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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

Monster sounds made from a lamp.

https://www.dropbox.com/s/lqoqvi7cegww8 ... terLamp.7z

Scraped some metal parts of a lamp with scissors, stretched it with a granulizer, and use linear predictive coding (which is used to estimate formants in voices) to apply the sounds of a pig being bled to death to the result as well as some other effects. I made some mistakes with it but it might still be useful for someone.

Split into different files, including pre-pigged sounds, and in WAV and OGG.

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TheRailgunner
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by TheRailgunner »

torridGristle wrote:Got a Turkish Ottoman dagger today.

#Resource
TorridGristle hands need to become a thing (also, you should get some gloves - extended Doom hands, anybody? OK, I'll sit down now).
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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

TheRailgunner wrote:TorridGristle hands need to become a thing (also, you should get some gloves - extended Doom hands, anybody? OK, I'll sit down now).
I've tried using some different gloves but none of them are tight enough for Doom gloves. Also, I believe that they were all drawn and that the hands in the photographs that they were based on were bare.

Here's an early attempt at turning a photograph into a sprite. The shading and colours are awful but you can see that the glove is far from close. Also attached are sprites for "torridGristle hands" from sets that may never be completed due to inconsistent photographs--unless I redo them.

Note: Stylization for torridGristle involves a lowercase t and an uppercase G. I think it flows better visually.

#Resource
Attachments
Staff-Idle.png
Staff-Idle.png (10.93 KiB) Viewed 729 times
Superjoy-Lightgun-Idle-Revision-1.png
Superjoy-Lightgun-Idle-Revision-1.png (4.81 KiB) Viewed 729 times
A-Beer-2.png
A-Beer-2.png (10.7 KiB) Viewed 729 times
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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

Here's the Superjoy Lightgun pistol reload frame I finished for my tutorial.

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Superjoy-Lightgun-Reload.png
Superjoy-Lightgun-Reload.png (8.65 KiB) Viewed 650 times
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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

Some unidentified BB gun pistol.

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Attachments
Unknown-BB-Pistol-Idle.png
Unknown-BB-Pistol-Idle.png (7.8 KiB) Viewed 604 times
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Captain J
 
 
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by Captain J »

now that is some kind of powerful pistol, it's gonna use the magnum rounds. also i'm getting interested about those hands, actually.
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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

FN FAL idle frame taken from http://www.youtube.com/watch?v=DGXCP6-pn50

Credits: locknloadvideo for the video.

#Resource
Attachments
FN FAL Idle (Darker Hand Shadow)
FN FAL Idle (Darker Hand Shadow)
FN-FAL-Idle-Revision-2-torridGristle.png (6.19 KiB) Viewed 552 times
FN FAL Idle
FN FAL Idle
FN-FAL-Idle-Revision-1-torridGristle.png (6.02 KiB) Viewed 555 times
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torridgristle
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Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa

Post by torridgristle »

Bloax suggested I glove it.

#Resource
Attachments
FN FAL Idle Foreskin Glove Darker
FN FAL Idle Foreskin Glove Darker
FN-FAL-Idle-Foreskin-Glove-Revision-2-torridGristle.png (5.89 KiB) Viewed 542 times
FN FAL Idle Foreskin Glove
FN FAL Idle Foreskin Glove
FN-FAL-Idle-Foreskin-Glove-torridGristle.png (6.05 KiB) Viewed 542 times
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