#ResourceCaptain J wrote:ooh, why did i forget to bookmark this useful thread? you're really doing as well!
BTW, talking about Bizon SMG, could you make that drum magazine little more bigger and bulkier? no offence, that magazine is bit small to compare to real life one.
[Resource] [Weapons] [Sounds] Consolidated Weapons Thread
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
Before posting your Resource, please make sure you can answer YES to any of the following questions:
- Is the resource ENTIRELY my own work?
- If no to the previous one, do I have permission from the original author?
- If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
- Attachments
-
- PP-19-Bizon-SMG-WiderMagazine.png (5.22 KiB) Viewed 890 times
Last edited by torridgristle on Fri Dec 13, 2013 11:42 am, edited 1 time in total.
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
now that's what i was talking about, thx!
- TheRailgunner
- Posts: 1556
- Joined: Mon Jul 08, 2013 10:08 pm
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
Any chance you could make versions of the Winchester sprites with the lever extended and/or in a reload-friendly angle?
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
I can't move any parts of it--it's all one object. I tried editing the lever out in Photoshop.TheRailgunner wrote:Any chance you could make versions of the Winchester sprites with the lever extended and/or in a reload-friendly angle?
#Resource
Last edited by torridgristle on Fri Dec 13, 2013 11:42 am, edited 1 time in total.
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
Got a Turkish Ottoman dagger today.
#Resource
#Resource
Last edited by torridgristle on Fri Dec 13, 2013 11:42 am, edited 1 time in total.
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
is this sprite about slashing while raising it's hand to the right? first one's hand is pretty bigger than other hands, though.
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
Tried to make it look like it's closer and it's arching outward in the animation.Captain J wrote:is this sprite about slashing while raising it's hand to the right? first one's hand is pretty bigger than other hands, though.
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
Monster sounds made from a lamp.
https://www.dropbox.com/s/lqoqvi7cegww8 ... terLamp.7z
Scraped some metal parts of a lamp with scissors, stretched it with a granulizer, and use linear predictive coding (which is used to estimate formants in voices) to apply the sounds of a pig being bled to death to the result as well as some other effects. I made some mistakes with it but it might still be useful for someone.
Split into different files, including pre-pigged sounds, and in WAV and OGG.
#Resource
https://www.dropbox.com/s/lqoqvi7cegww8 ... terLamp.7z
Scraped some metal parts of a lamp with scissors, stretched it with a granulizer, and use linear predictive coding (which is used to estimate formants in voices) to apply the sounds of a pig being bled to death to the result as well as some other effects. I made some mistakes with it but it might still be useful for someone.
Split into different files, including pre-pigged sounds, and in WAV and OGG.
#Resource
- TheRailgunner
- Posts: 1556
- Joined: Mon Jul 08, 2013 10:08 pm
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
TorridGristle hands need to become a thing (also, you should get some gloves - extended Doom hands, anybody? OK, I'll sit down now).torridGristle wrote:Got a Turkish Ottoman dagger today.
#Resource
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
I've tried using some different gloves but none of them are tight enough for Doom gloves. Also, I believe that they were all drawn and that the hands in the photographs that they were based on were bare.TheRailgunner wrote:TorridGristle hands need to become a thing (also, you should get some gloves - extended Doom hands, anybody? OK, I'll sit down now).
Here's an early attempt at turning a photograph into a sprite. The shading and colours are awful but you can see that the glove is far from close. Also attached are sprites for "torridGristle hands" from sets that may never be completed due to inconsistent photographs--unless I redo them.
Note: Stylization for torridGristle involves a lowercase t and an uppercase G. I think it flows better visually.
#Resource
- Attachments
-
- Staff-Idle.png (10.93 KiB) Viewed 729 times
-
- Superjoy-Lightgun-Idle-Revision-1.png (4.81 KiB) Viewed 729 times
-
- A-Beer-2.png (10.7 KiB) Viewed 729 times
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
- Attachments
-
- Superjoy-Lightgun-Reload.png (8.65 KiB) Viewed 650 times
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
Some unidentified BB gun pistol.
#Resource
#Resource
- Attachments
-
- Unknown-BB-Pistol-Idle.png (7.8 KiB) Viewed 604 times
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
now that is some kind of powerful pistol, it's gonna use the magnum rounds. also i'm getting interested about those hands, actually.
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
FN FAL idle frame taken from http://www.youtube.com/watch?v=DGXCP6-pn50
Credits: locknloadvideo for the video.
#Resource
Credits: locknloadvideo for the video.
#Resource
- Attachments
-
- FN FAL Idle (Darker Hand Shadow)
- FN-FAL-Idle-Revision-2-torridGristle.png (6.19 KiB) Viewed 552 times
-
- FN FAL Idle
- FN-FAL-Idle-Revision-1-torridGristle.png (6.02 KiB) Viewed 555 times
- torridgristle
- Posts: 684
- Joined: Fri Aug 23, 2013 9:34 am
Re: [Resource] [Weapons] [Sounds] Consolidated Weapons Threa
Bloax suggested I glove it.
#Resource
#Resource
- Attachments
-
- FN FAL Idle Foreskin Glove Darker
- FN-FAL-Idle-Foreskin-Glove-Revision-2-torridGristle.png (5.89 KiB) Viewed 542 times
-
- FN FAL Idle Foreskin Glove
- FN-FAL-Idle-Foreskin-Glove-torridGristle.png (6.05 KiB) Viewed 542 times