Custom Texture Thread.
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- Slax
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Re: Custom Texture Thread.
Sweeeet. I wanna crawl around in those RIGHT NOW.
Re: Custom Texture Thread.
I'm trying to identify the authors and sources of the textures below, anyone have any idea? I'm pretty sure the skin texture and tech texture were created by the same person, but all the others are most likely by different people.


Re: Custom Texture Thread.
Nice. Not sure about the authors though. The tiles one looks a bit like one from Eternal Doom, I think, but smoother.
By mere coincidence, I was messing about with a computer texture too. Nothin' fancy, just a simple edit of COMP03_5.


[edit] May as well take advantage...


[/edit]
[edit2]
This is the Eternal Doom texture I was thinking of.

Probably not the base for the one above I think.
[/edit2]
By mere coincidence, I was messing about with a computer texture too. Nothin' fancy, just a simple edit of COMP03_5.



[edit] May as well take advantage...


[/edit]
[edit2]
This is the Eternal Doom texture I was thinking of.

Probably not the base for the one above I think.
[/edit2]
Re: Custom Texture Thread.
To partially answer my own question, the skin and tech textures are by ravage, the bricks with drain is from Batman Doom, and the lit stucco is from Fistful of Doom. Still don't know about the others, though.
Re: Custom Texture Thread.
Just messing with an idea...








Not really sure how well it works.















Not really sure how well it works.

- zrrion the insect
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Re: Custom Texture Thread.
The second to last one is probably my favourite. These'd work best if they were used in places the player could see, but couldn't get to, and were semi-difficult to notice.
Re: Custom Texture Thread.
I quite liked the idea of a normal computer screen being present when the level starts but after the player re-visits an area, the screen shows an eye somehow watching the player.
The big red/green eyes (probably obviously) are meant to have a cacodemon vibe to them. Might be suitable if the level has some sort of super-caco boss or something.
I also wanted to try and get some footage of a scared person on CCTV desperately trying to get someone's attention via the camera. I thought that might make a nice disturbing image too. Unfortunately, I couldn't find a suitable source image/video.
The big red/green eyes (probably obviously) are meant to have a cacodemon vibe to them. Might be suitable if the level has some sort of super-caco boss or something.
I also wanted to try and get some footage of a scared person on CCTV desperately trying to get someone's attention via the camera. I thought that might make a nice disturbing image too. Unfortunately, I couldn't find a suitable source image/video.
Re: Custom Texture Thread.

It had to be done.
Re: Custom Texture Thread.
Why didn't i think of it before?

No, not:


[edit] This is the kind of effect that I was originally trying to get. Not great but it's the best source image that I could find via google.

Spoiler:Also, Big Brother is watching you:

No, not:


[edit] This is the kind of effect that I was originally trying to get. Not great but it's the best source image that I could find via google.


Spoiler:
Last edited by Enjay on Sun May 18, 2014 2:41 pm, edited 1 time in total.
Re: Custom Texture Thread.
GSTONE goodies:


- Orangestar
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Re: Custom Texture Thread.
What are these for? A Paranoia mod?Enjay wrote:Just messing with an idea...
Re: Custom Texture Thread.
They're actually not for anything specific. Real Life (TM) has been really busy for the last year or so. As a result I haven't had the opportunity to do anything of significance with Doom. Stealing a bit of time to work on some random textures or similar is about it for the moment. 

Re: Custom Texture Thread.
More wall stuff. Could be used it for a mall, or something. The textures are digitized from a low quality picture of my computer monitor.

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Re: Custom Texture Thread.
Some crappy grass textures. ((Ripped from Pac-Man World 2 screenshots))