Doing something a little unusual here...
Hi. Have you read the project lore files for my recent mods? Did you like the descriptions of the weapons and enemies and gameplay elements? Do you want something remarkably similar in style to them for your own project? I'm your guy.
Examples of my work:
HazeBandicoot wrote:
The Makoto Arms Type 763, nicknamed "Straights" for a boxing technique, is a high-caliber infantry rifle that takes the same US Army .30 caliber cartridge as the classic M1 Garand. However, in typical Makoto Arms foresight (or lack thereof), the Type 763's original design schematics were accidentally mixed up with those of the Type 545 close-quarters personal defense weapon. As a result, the Type 763 acts like a designated marksman's rifle, but bears an impractically short ten-inch barrel, miniscule magazine size of nine rounds (single-stacked), and a collapsible stock that tends to collapse itself (and the shoulder of the poor sap firing it) from the recoil forces involved. That said, though, the Straights still managed to find success among clandestine operatives in third-world countries due to its high concealment factor and ease of obtaining munitions.
Berducci XP4 Squall
The XP4 is the standard-issue sidearm of UAC security on the Mars City project; so commonplace that there are more of these pistols on base than there are people assigned to carry them. All four characters obtain the XP4 as part of their starting equipment. It is very lightweight, but the trigger is exceptionally heavy, so unskilled shooters will have considerable difficulty firing it. It is a “lift gun” chambered for 12x12mm Airsafe, a special caseless, low-powder, electrically-fired round with a high force of impact but a low muzzle velocity, designed not to over-penetrate or pierce the airtight walls of the Mars City complex, as well as generating far lower gas emissions than typical firearms, which is highly desirable in the reduced-oxygen environment of Mars.
Dakota TT93
Full-length shotguns are an unusual choice for the tight corridors and short ranges of the Mars City installation, but when UAC security requested a “heavy entry” weapon to deal with potential riots outside of the Austin complex, the Dakota was the tool chosen for the job, and several of these shotguns were also shipped to Mars City before the UAC board determined a need for weapons that produced fewer carbon emissions. It is a typical 12-gauge, single-barreled, pump-action shotgun with no unusual characteristics. It is a very heavy weapon, especially fully loaded with the full complement of 8 shells, so weapon jitter is quite low. It is a very powerful weapon, however, so recoil force is extremely high for an unprepared shooter. Loading the weapon is also quite difficult, since the mechanisms involved have a very high resistance.
SMA Isis
The Egyptian-made “Isis” sub-machine gun is assigned only to the UAC’s executive bodyguards. Its unusual side-mounted magazine is kept to a minimal size, thanks to it being chambered for a unique, dart-like 3.4x50mm cartridge which, like the P32’s 12x12mm Airsafe, is a low-powder, electrically-fired round. The Isis’ fire rate is reasonably controllable…but only to a skilled shooter. The heavy trigger is problematic for novice shooters going both ways. It is difficult to pull the trigger, and it is just as difficult to let go of it. Novice shooters in a panic situation may find that they cannot stop firing the (full-auto only) weapon until it has run out of ammo.
So...Yeah, if you want stuff like that in your project (or if you would like to have me improve the quality of writing in your cutscenes or anything like that), please drop me a line and I'll see about that for you.