Page 1 of 1

Camera Projection on a wall similar to Line horizon?

Posted: Fri Jun 24, 2005 4:16 am
by Da_maniaC
Hey,

I was looking into the camera functions a little.

The thing i want to make is a wall that acts as a tv for the camera.

(What i wanna do is make it look like a teleporter serious sam style, so you get to see how the destination looks).

I was thinking something like a Security camera without rotation, but i had no idea how to project the view somewhere.

Can anyone tell me if this is possible?

Posted: Fri Jun 24, 2005 4:48 am
by Vader
You´ll have to use Camera textures for this.
Wiki link:
http://www.zdoom.org/wiki/index.php?title=ANIMDEFS

The Camtex will show the view of the camera you assign through the scriptfunction 'SetCameratotexture'.

Posted: Fri Jun 24, 2005 5:16 pm
by Da_maniaC
Hrmmm, im having a little trouble getting it to work.

Is there an example wad i can look at somewhere maybe?

Posted: Fri Jun 24, 2005 5:37 pm
by Vader
Yep :wink:

Posted: Sat Jun 25, 2005 4:53 am
by Da_maniaC
Sweet. Thanks a lot. :)