This is a rather odd question, but I want a script that is able to look for any kind monsters that are in a certain range from the player.
I need to be able to get the monsters' x, y and z coordinates, and perhaps also it's angle.
My solution so far is trying to create a script that launches some invisible projectiles which will make the monsters go in a certain pain state when hit that activates a script. (The projectile only hurts 1HP).
Pretty much any solution is acceptable, except for creating a custom game engine.
Also note that I want this to be working in Zandronum (ZDoom 2.5.0), and in multiplayer for different players.
Thank you in advance.
