[Code/Question] Thing_Hate on 3+ Multiple Factions @ Once?

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RV-007
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[Code/Question] Thing_Hate on 3+ Multiple Factions @ Once?

Post by RV-007 »

Tormentor667 tried to make a monster to hate multiple tids @ once, but for players (edit topic suggestion topic). Unfortunately, the last Thing_Hate line will cancel out previous orders. I believe that an ACS reading any present tids on the current map will do and give some Thing_Hate inventory to the activator. I also believe that I have done the unthinkable w/ Thing_Hate between 3+ multiple factions @ once. There might be some stop movement for monsters, but @ least the code works. Thank you, thank you very much. :D

EDIT (28/09/2014):
Nevermind, it's more of a procedure call since Thing_Hate and if, else if, and else statements are of a one time basis. I need some method that could hit the TIDs @ once. Given that Thing_Hate might be an obstacle, chances are this is as far as I can go.
Spoiler: ACS Code of Multiple Targets (Classes/TIDs)
Spoiler: DECORATE Code of Multiple Thing_Hatin' Monsters (lol)
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