Romero Death Skittles - a zdoom bowling mod

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Postby GeeDougg » Mon Sep 27, 2004 6:32 pm

What I wanna know is, will you ever do anything with Toothy, Russell? 'Cuz that's just waiting to be in a Star Wars or Jedi Knight TC or something for ZDoomGL. :rock:
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Postby darkhaven3 » Mon Sep 27, 2004 7:26 pm

Heh, nice mod! All the more reason for me to continue working on Doom Soccer...

And geedougg, you mean ZDoom, not ZDoomGL.
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Postby GeeDougg » Mon Sep 27, 2004 7:47 pm

No I mean ZDoomGL. Especially if it's made for the new one with the dynamic lighting support. Heck, why not wait for 3D model support as well and then do it for ZDoomGL with support for .64+?! :P That would be best. He could make it whoop modern games!
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Postby Ixnatifual » Tue Sep 28, 2004 7:26 am

Russell_P wrote:Do you think it should? I'm open to suggestions for the next version (when i get around to it).
I was just a little disappointed that it didn't spawn two when I tried it, since I was hoping for it. But I don't mind if it stays how it is now. After all you don't get double powerups either, and you could say cacodemon is a bit like a powerup since the same message color flies up when you hit it.
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Postby Risen » Tue Sep 28, 2004 11:37 am

Actually, you do get double powerups.
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Postby Ixnatifual » Tue Sep 28, 2004 2:57 pm

lol

In that case, I say go for double cacos.
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