
You can't climb down the ladder. Not really important in Doom - unless your mod enables falling damage - but having to drop down a 300' ladder when you are trying to make a ladder "realistic" is counter productive.
I've noticed that quite often with such ladders you step on, rise a couple of rungs and then drop off.
Also, I noticed that (possibly due to some kind of error with the map build/geometry/whatever it is sometimes possible to be thrusted up as you walk the "other way" over a ladder. Eg try the community map. Go to Grafs, sewer section, climb the ladder, turn round and walk off the ladder making sure to brush against the post to your left. All the lines are set up correctly and the post does not have a thrust special but you can end up being thrust.
Hang on - that's 3 problems.

[edit]Of course, I should have acknowledged that LWM's method does require the ladder to be surrounded and have a roof above it, which may not always be suitable.
I think consideration should also be given to trying to use the same ladder method throughout a map/ project. The ladders are all fairly easy to use, but do feel slightly different in how you use them as a player. An inconsistent approach feels slightly confusing and unprofesional to me.
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