Ladders

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Ladders

Postby thefwf » Fri Sep 03, 2004 2:59 am

How do I make ladders? Is there anyway to do it without invisible sectors?
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Postby cccp_leha » Fri Sep 03, 2004 3:06 am

Use the search Luke... or just click here for a relevant topic. :)
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Postby The Ultimate DooMer » Fri Sep 03, 2004 4:59 am

Either use a very very steep staircase or a water zone thing.
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Postby Lexus Alyus » Fri Sep 03, 2004 8:15 am

Or a thing thrust that is activated when you push the wall... or use the wall...

:twisted:
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Postby Shockwav3 » Fri Sep 03, 2004 8:28 am

The Ultimate DooMer wrote:Either use a very very steep staircase or a water zone thing.
don't forget the transfer heights thing.

ungayst has the nicest example of a ladder i've seen so far, dunno exactly how it's done tho, i think it's made with very little steps and wind blowing at the lightest level. take a look at it if you want, the map is pretty cool also.
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Postby Ixnatifual » Fri Sep 03, 2004 8:54 am

Couldn't you drown on the ladder if it was water? ^^
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Postby Enjay » Fri Sep 03, 2004 10:12 am

LilWhiteMouse's ladder example (mentioned in the other thread that leha linked to) was very effective. Anyone have a link? I dunno if the file is still up anywhere.
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Postby David Ferstat » Fri Sep 03, 2004 11:56 am

You could always try Cyb's Helm's Deep.

This uses ThrustThingZ to get the player moving up the ladder.

It's also great fun, if something of a resourse hog. :)
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Postby Talonos » Fri Sep 03, 2004 2:23 pm

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Postby The Ultimate DooMer » Fri Sep 03, 2004 9:20 pm

Shockwav3 wrote:
The Ultimate DooMer wrote:Either use a very very steep staircase or a water zone thing.
don't forget the transfer heights thing.


You don't actually need Transfer_Heights, the water zone on it's own is enough. (Transfer_Heights is for the surface of the water only, the actual swimmable water is provided by the thing)


Ixnatifual wrote:Couldn't you drown on the ladder if it was water? ^^


You could, but only if you stuck around long enough. (and you don't want to do that in deathmatch maps, which are the only place I've seen them used)
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Postby Bio Hazard » Fri Sep 03, 2004 9:22 pm

but its still a bit unprofessional
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Postby BetaSword » Fri Sep 03, 2004 11:35 pm

Yeah, there's the thrust-z command, which is what I've seen used most often, there's the very steep steps, possibly deep water... But I think the thrust-z thing is the best.

And that Helm's Deep thing... Holy crap... That's friggin insane!

Edit: Oh, and it looks like the LWM Hellspawn thingy is no longer up... Sucks, cause I wanted to take a look...
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Postby Bio Hazard » Sat Sep 04, 2004 1:52 am

hellspawn used PROP_FLY
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Postby Enjay » Sat Sep 04, 2004 5:43 am

Talonos wrote:LWM link can be found here: http://forum.zdoom.org/viewtopic.php?t=2583


I didn't actually mean the full Hellspawn map. LWM put together a little example map. here you go. :)

[edit]attachment removed[/edit]
Last edited by Enjay on Mon Apr 04, 2005 8:49 pm, edited 1 time in total.
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Postby Cutmanmike » Sat Sep 04, 2004 5:47 am

No offence or anything but I dislike that method. There's always gotta be a ceiling at the top. The flybob gives it away too.

Here's my version if anyone cares
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