Work area version:

Placed version (retextured):

Any other possible nuance concerning 3d floors that would cause this?
[EDIT] Another view.

Perhaps I don't understand, but the only two control sectors that use the respective tag occupy different Z spaces.Blue Shadow wrote:You've got overlapping 3d floors there if I'm not mistaken.
Thanks for the effort, but that was the work space version, which works just fine. It's the other one that doesn't render properly.Kappes Buur wrote:I redrew the map a bit, maybe that will help.
I applied Sector_SetFade() matching the outsidefog values to the outside window sector, and it makes the problem go away. I'd still like to know if this is a bug or user error though.Blue Shadow wrote:If you apply fog on the sector that has the 3d floor ('main' sector, not the control sector) and on all surrounding sectors, this issue no longer exist.