Abaout large melee monsters.

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Ravick
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Abaout large melee monsters.

Post by Ravick »

Hi. :)

I and some doom modder friends have problems when trying to make some large monsters that attacks only with melee: They dont! :o When a monster is bigger then a radius of 20, it becames imcapable of meking its attack. Why does it happens and how can we fix it?

Thanks!
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Akira_98
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Re: Abaout large melee monsters.

Post by Akira_98 »

The MeleeRange property (seen here) controls how far a monster can hit with it's melee attack.
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Ravick
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Re: Abaout large melee monsters.

Post by Ravick »

Thanks, man :)
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