Gradient map recoloring tutorial V.09

Archive of the old editing forum
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Locked
User avatar
neoworm
Posts: 1748
Joined: Fri Sep 23, 2005 9:17 am
Location: Czech Republic

Gradient map recoloring tutorial V.09

Post by neoworm »

Long promised, finaly here. Photoshop only, but something similar is present also in GIMP.
Spoiler:
User avatar
esselfortium
Posts: 3862
Joined: Tue Sep 19, 2006 8:43 pm
Contact:

Re: Gradient map recoloring tutorial V.09

Post by esselfortium »

Excellent tutorial. Gradient map adjustment layers are something I use a whole lot of in texture creation, as they give a lot of power over the exact colors something ends up with, so it's great for resources that are going to be paletted.
CaptainToenail
Posts: 3975
Joined: Fri Jul 06, 2007 9:16 am

Re: Gradient map recoloring tutorial V.09

Post by CaptainToenail »

I see, thanks for this :)
User avatar
InsanityBringer
Posts: 3392
Joined: Thu Jul 05, 2007 4:53 pm
Location: opening the forbidden box

Re: Gradient map recoloring tutorial V.09

Post by InsanityBringer »

I knew this feature existed *somewhere*. Thanks for the tutorial, shame I don't have photoshop though.

Time to go fool around in the GIMP, it seems.
User avatar
Captain Awesome
Posts: 580
Joined: Sun Aug 09, 2009 2:17 pm
Location: U.S.A.
Contact:

Re: Gradient map recoloring tutorial V.09

Post by Captain Awesome »

This is AWESOME. I can't wait to give it a test on something. Thanks for posting it.
User avatar
neoworm
Posts: 1748
Joined: Fri Sep 23, 2005 9:17 am
Location: Czech Republic

Re: Gradient map recoloring tutorial V.09

Post by neoworm »

If someone have any suggestions how to improve the tutorial, let me know.

Also If there is some tutorial list maybe this should be addes so it wont fall into oblivion.
User avatar
Nash
 
 
Posts: 17487
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:

Re: Gradient map recoloring tutorial V.09

Post by Nash »

Does anyone have the original image? I am having so much trouble figuring out how to use gradient maps in a Doom art context.
User avatar
Blox
Posts: 3728
Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo

Re: Gradient map recoloring tutorial V.09

Post by Blox »

You can look at some of my shit to figure out how I do it.
It's really, really simple once you have the gradients for it.
User avatar
Nash
 
 
Posts: 17487
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:

Re: Gradient map recoloring tutorial V.09

Post by Nash »

So basically you select the pixels you want to "colourize" and make a black and white mask out of it? And the actual gradient is what actually dictates the colour. I know how to make an adjustment layer for gradient maps, but how do I add a selection of pixels as the mask for that gradient?
User avatar
Blox
Posts: 3728
Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo

Re: Gradient map recoloring tutorial V.09

Post by Blox »

Nash wrote:So basically you select the pixels you want to "colourize" and make a black and white mask out of it? And the actual gradient is what actually dictates the colour. I know how to make an adjustment layer for gradient maps, but how do I add a selection of pixels as the mask for that gradient?
Yeah, that's exactly how they work.
The resulting color depends on the luminosity of the underlying colors mapped onto the gradient with a non-uniform brightness between red (dark), green (bright) and blue (very dark).

Adjustment layers work through a mask - the whiter the pixels of the mask, the more opaque the effect is.

The way you apply it to something is thus exactly as you would normally fill in an area, with the exception that masks get the alternate color (not the current color, and they're swappable with 'x') assigned to them if you erase parts of the mask.
This last bit combined with the little "swappable with 'x'" tidbit I mentioned means that a very handy way of applying a mask is making a selection, making white the alternate color and pressing 'delete' to erase the selection - thus filling it with white. You can also use this to make sure something stays within the alpha of something, since by ctrl-clicking (ctrl+(alt/shift/alt+shift) is also a possibility) a layer your selection is set to the alpha of the layer; after that you do ctrl+shift+i to inverse the selection, make the alternate color black and delete while operating in the mask layer to clear everything outside of the chosen layer(s') alpha.

I often do bullshit like that after manually brushing white onto the mask since I tend to get very distracted by the selection animation.

There's a lot of stupid tricks to learn that I can't just pull out of my head, but once you've learned them it becomes such an amazingly efficient way of doing things that you won't be able to live without it.
Locked

Return to “Editing (Archive)”