Text help?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- devildemon
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Text help?
how do i make a text end after a map like doom 1 in a doom 2 engine
- wildweasel
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Re: Text help?
You might want to look into [wiki=MAPINFO/Cluster_definition]MAPINFO and clusters[/wiki] - that's how it's done by default and it shouldn't be too difficult to change things.
- devildemon
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Re: Text help?
ok but i mean like a ending after a mapwildweasel wrote:You might want to look into [wiki=MAPINFO/Cluster_definition]MAPINFO and clusters[/wiki] - that's how it's done by default and it shouldn't be too difficult to change things.
- XutaWoo
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Re: Text help?
wildweasel wrote:You might want to look into [wiki=MAPINFO/Cluster_definition]MAPINFO and clusters[/wiki] - that's how it's done by default and it shouldn't be too difficult to change things.
- devildemon
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Re: Text help?
ok so i read it and dont understand
Re: Text help?
Read it again.
- devildemon
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Re: Text help?
can anyone give me a exmapleon how it works
- XutaWoo
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Re: Text help?
Code: Select all
map MAP01 "Totally not sucky map!"
{
next = MAP02
music = D_WIN
cluster = 1
}
cluster 1
}
exittext = "You beat my level!"
}
- devildemon
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Re: Text help?
ok so where do i put this at
- XutaWoo
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Re: Text help?
wildweasel wrote:You might want to look into [wiki=MAPINFO/Cluster_definition]MAPINFO and clusters[/wiki] - that's how it's done by default and it shouldn't be too difficult to change things.
If you don't have SLumpEd of XWE I'd recommend getting those so you don't have to zip all your projects and then cause frustration because I have zips to autoopen on download.wildweasel wrote:[wiki=MAPINFO]MAPINFO[/wiki]
- Kappes Buur
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Re: Text help?
MAPINFO is simply a text lump
Copy the contents of XutaWoo's post
Open your map with XWE
hilight BEHAVIOR, so that the next new lump will be below BEHAVIOR
click Entry then New

Give it the name MAPINFO
paste the copied MAPINFO

edit the names to match your setup
click on another lump and XWE will ask if you want to save
Copy the contents of XutaWoo's post
Open your map with XWE
hilight BEHAVIOR, so that the next new lump will be below BEHAVIOR
click Entry then New

Give it the name MAPINFO
paste the copied MAPINFO

edit the names to match your setup
click on another lump and XWE will ask if you want to save
- devildemon
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- Joined: Wed Apr 28, 2010 4:49 pm
Re: Text help?
ok this may be stupid but how the hell do i find BEHAVIOR
Re: Text help?
BEHAVIOR is a lump found at the end of a map inside of a WAD. It's the compiled form of ACS for a map. Usually right below that, you'll also find a SCRIPTS lump, which is the source of said BEHAVIOR lump.
But yea. Look at the end of a map inside of your WAD.
But yea. Look at the end of a map inside of your WAD.
- devildemon
- Posts: 292
- Joined: Wed Apr 28, 2010 4:49 pm
Re: Text help?
ok here is what i see

map01 is what im trying to edit

map01 is what im trying to edit