SLADE Discussion - Latest: v3.2.5 (19/Dec/2023)
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Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Orangewaggs
- Posts: 395
- Joined: Sat Dec 01, 2007 9:03 pm
Re: SLADE v3.1.0 Released - first post updated
I am still having trouble trying to open the program... I think it's version 3.1.4.... But i have installed Microsoft Visual Studio 2013 Runtimes but that window still pops up saying the temp directory cant be located and i cant progress any further from there. I have to open up the Task Manager to close Slade then.
- Kappes Buur
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- Graphics Processor: nVidia (Legacy GZDoom)
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Re: SLADE v3.1.0 Released - first post updated
In some cases it helps when the slade3.cfg in C:\Users\name\AppData\Roaming\SLADE3 is deleted.Orangewaggs wrote:I am still having trouble trying to open the program...
It is regenerated when the program starts again and used from then on.
Of course, if you do that, then you will have to reenter all your Preferences.
- Orangewaggs
- Posts: 395
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Re: SLADE v3.1.0 Released - first post updated
Thank you that seemed to have worked
- TheBadHustlex
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Re: SLADE v3.1.0 Released - first post updated
One question:
What is "Compute CRC-32 Checksum" for? I have no idea what that is, or what purpose it has.
What is "Compute CRC-32 Checksum" for? I have no idea what that is, or what purpose it has.
Re: SLADE v3.1.0 Released - first post updated
I think it's for finding identical lumps in a wad with different names.
Re: SLADE v3.1.0 Released - first post updated
It can be used to see if two entries have identical content or not. Eventually it should also provide actual hashes (like MD5 or SHA-1).
https://en.wikipedia.org/wiki/Cyclic_redundancy_check
https://en.wikipedia.org/wiki/SHA-1
https://en.wikipedia.org/wiki/MD5
Internally it's used by the maintenance option to find entries with identical content. I sometimes needed to get the values directly, so I just added the menu entry to get it.
https://en.wikipedia.org/wiki/Cyclic_redundancy_check
https://en.wikipedia.org/wiki/SHA-1
https://en.wikipedia.org/wiki/MD5
Internally it's used by the maintenance option to find entries with identical content. I sometimes needed to get the values directly, so I just added the menu entry to get it.
Re: SLADE v3.1.0 Released - first post updated
http://forum.zdoom.org/viewtopic.php?f= ... 44#p851934
Just asking; will Slade ever get the ability to edit the ENDOOM lump anytime soon? This thread kinda made me bring that up again.
Just asking; will Slade ever get the ability to edit the ENDOOM lump anytime soon? This thread kinda made me bring that up again.
- YukiHerz
- Global Moderator
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- Graphics Processor: Intel (Modern GZDoom)
- Location: Where corruption is redefined daily.
Re: SLADE v3.1.0 Released - first post updated
I've been having this problem with several versions:
Spoiler:It happens (seemingly at random) while i'm testing the files (via the Run Archives option).
Re: SLADE v3.1.0 Released - first post updated
While having something opened as text, if I right click and paste in the Find dialogue, then it gets pasted in the text editor instead!
Re: SLADE v3.1.0 Released - first post updated
This has probably been brought up before, but which license is SLADE under? There's a file with GPL 2.0 in it, but it's not stated anywhere what it applies to.
Re: SLADE v3.1.0 Released - first post updated
Every .cpp file has a boilerplate GPL2 header...
Though keep in mind the GPL 2 doesn't apply to every single file in the project, since a number of things are integrated (like zlib) which have their own licenses.
Though keep in mind the GPL 2 doesn't apply to every single file in the project, since a number of things are integrated (like zlib) which have their own licenses.
Re: SLADE v3.1.0 Released - first post updated
It didn't occur to me to look at the source files themselves.Gez wrote:Every .cpp file has a boilerplate GPL2 header...
Though keep in mind the GPL 2 doesn't apply to every single file in the project, since a number of things are integrated (like zlib) which have their own licenses.
- sirjuddington
- Posts: 1025
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Re: SLADE v3.1.0 Released - first post updated
3.1.0.5 is up, fixes a bunch of issues that have been posted here.
I'm also planning on releasing the first beta of 3.1.1 soon, just waiting on a couple of things first.
I'm also planning on releasing the first beta of 3.1.1 soon, just waiting on a couple of things first.
Re: SLADE v3.1.0 Released - first post updated
Since I've restart my computer when I load a file with Slade 3 it crashes.
EDIT: I've restarted my computer again and the problem was fixed, I still wonder how it's happened.
EDIT: I've restarted my computer again and the problem was fixed, I still wonder how it's happened.
- Kappes Buur
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Re: SLADE v3.1.0 Released - first post updated
Hopefully it will include the Clear buttonsirjuddington wrote:I'm also planning on releasing the first beta of 3.1.1 soon, just waiting on a couple of things first.
see http://mancubus.net/forums/index.php/topic,1263.0.html