[Searching] Space Station & Space Ship MD2 models

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Tormentor667
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[Searching] Space Station & Space Ship MD2 models

Post by Tormentor667 »

Does anyone have access to MD2s like that? I am mostly looking for large space stations and smaller space ships that I can implement in some atmospheric skyboxes.
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Enjay
 
 
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Re: [Searching] Space Station & Space Ship MD2 models

Post by Enjay »

I have a few from a variety of sources. Some are a bit scrappy looking though (very low poly, ugly skins).

Image
CaptainToenail
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Re: [Searching] Space Station & Space Ship MD2 models

Post by CaptainToenail »

Nice, you've got quite a fleet there :)

What's the red and grey one in the middle?
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Re: [Searching] Space Station & Space Ship MD2 models

Post by Enjay »

CaptainToenail wrote:What's the red and grey one in the middle?
Not really sure. I don't even remember where I found it. I know I modified it a bit. I use it as a little escape shuttle craft in my own modified version of one of ReX's "Darkest Hour" maps:

Image

Image
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Re: [Searching] Space Station & Space Ship MD2 models

Post by Tormentor667 »

Awesome, I already found what I might need: Any chance of getting the the large spike like space station in the background and the UT space fighters on the right shared? :)
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.+:icytux:+.
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Re: [Searching] Space Station & Space Ship MD2 models

Post by .+:icytux:+. »

i want them all ! :D
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Re: [Searching] Space Station & Space Ship MD2 models

Post by CaptainToenail »

Lol, dog fight in space multiplayer mod Icytux? nudge nudge :)

Also I have some ships from Quake 2 and expansions
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Can someone provide a template wad so I can work out how to import 3D models into Doom easily?
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Enjay
 
 
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Re: [Searching] Space Station & Space Ship MD2 models

Post by Enjay »

Oh, I've got the first two in that screenshot, but not the last one. Does that come from the mission pack?

To get the models into a GZdoom mod, you need to write a modeldef for them.

http://zdoom.org/wiki/MODELDEF

Either one of the first two definitions will do as a basic template. Use the first one if you know the frame name used insode the MD2 model. Use the second one if you don't know the name or its a format that doesn't have a name (md3)

A typical example of the first one would be something like this:

Code: Select all

ACTOR MyCoolActor
{
	Radius 20
	Height 56
	States
	{
	Spawn:
		POSS A 3
		Loop
	}
}

Code: Select all

Model MyCoolActor
{
   Path "Models"
   Model 0 "cool.md2"
   Skin 0 "cool.png"
   Scale 1.0 1.0 1.0

   Frame POSS A 0 "frame01"
}
or, alternatively

Code: Select all

Model MyCoolActor
{ 
   Path "Models" 
   Model 0 "cool.md3" 
   Skin 0 "cool.png"
   Scale 1.0 1.0 1.0
   
   FrameIndex POSS A 0 0
}
You can't put models in a WAD. They need to be in a zip/pk3 and typically you would put them in a subdir called "models" (as specified in the path statement in the examples).
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Lord_Z
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Re: [Searching] Space Station & Space Ship MD2 models

Post by Lord_Z »

Those ships are awesome :D
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Re: [Searching] Space Station & Space Ship MD2 models

Post by .+:icytux:+. »

CaptainToenail wrote:Lol, dog fight in space multiplayer mod Icytux? nudge nudge :)
why not! :D

i have the code for space ships so.
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