Teleport to Mapspot removed in new versions?
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- Tormentor667
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Teleport to Mapspot removed in new versions?
Out of curiosity as I have already read something about it several times now and I am still not clear about it: Has teleporting to a mapspot been removed in newer versions? So if there is some kind of a "Teleport" special in an old mod that teleports an actor to a mapspot, doesn't this work anymore?
- Graf Zahl
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Re: Teleport to Mapspot removed in new versions?
No, it hasn't been removed. But that doesn't mean that it's good use. Teleporting to mapspots is limited and doesn't have all features of teleporting to teleport spots.
- Tormentor667
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Re: Teleport to Mapspot removed in new versions?
Okay, so if they aren't set up in a buggy way, they still should work, yes?
Re: Teleport to Mapspot removed in new versions?
They should - but is there any reason why you can't use an actual teleport spot?
Re: Teleport to Mapspot removed in new versions?
Yeah, that kinda boggles me, too. Teleport spots are much more reliable and you know they'll always be supported without breaking.
- Cutmanmike
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Re: Teleport to Mapspot removed in new versions?
I'm guessing Torm is talking about a older map which might be broke
- Tormentor667
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Re: Teleport to Mapspot removed in new versions?
Exactly, it's not that I want this working in further maps, I only want to make sure that older from me are still working as I never tended to use Teleport_Destinations - my fault I know, but I'd be happy if they still work like before, that's it.Cutmanmike wrote:I'm guessing Torm is talking about a older map which might be broke
- Graf Zahl
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Re: Teleport to Mapspot removed in new versions?
Teleport(tid) still works.
Teleport(0, tag) doesn't. It was never working before.
Teleport(tid, tag) also doesn't. In older version this sort of worked - but not properly. It ignored the tag and teleported to the first mapspot with a matching tid. This is the type in KDiZD's Z1M7.
Teleport(0, tag) doesn't. It was never working before.
Teleport(tid, tag) also doesn't. In older version this sort of worked - but not properly. It ignored the tag and teleported to the first mapspot with a matching tid. This is the type in KDiZD's Z1M7.
- Tormentor667
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Re: Teleport to Mapspot removed in new versions?
Phew... that makes me happy, I never used "spot & sector based teleporting" anyway 

- Tormentor667
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Re: Teleport to Mapspot removed in new versions?
...hm... but someone should check ZPack 

Re: Teleport to Mapspot removed in new versions?
We already did!
Do you remember the bug In Icy's Glacier base?
Do you remember the bug In Icy's Glacier base?
Re: Teleport to Mapspot removed in new versions?
Wait. So does this mean that Z1M7 is now broken as a result, or did it correctly use a teleport destination?Graf Zahl wrote:Teleport(tid, tag) also doesn't. In older version this sort of worked - but not properly. It ignored the tag and teleported to the first mapspot with a matching tid. This is the type in KDiZD's Z1M7.
Also, [wiki=category:teleport specials]warning added to wiki[/wiki].
- Graf Zahl
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Re: Teleport to Mapspot removed in new versions?
It's broken because it used a mapspot in a way that never worked properly - just by dumb luck it did work in the special circumstance it was used in. That was a bug which I fixed a few months ago. Needless to say, I fixed it because it rendered the proper behavior of the teleporter inoperable.
- Tormentor667
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Re: Teleport to Mapspot removed in new versions?
Glad to know that ZPack is working though 
