Teleport to Mapspot removed in new versions?

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Teleport to Mapspot removed in new versions?

Post by Tormentor667 »

Out of curiosity as I have already read something about it several times now and I am still not clear about it: Has teleporting to a mapspot been removed in newer versions? So if there is some kind of a "Teleport" special in an old mod that teleports an actor to a mapspot, doesn't this work anymore?
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Re: Teleport to Mapspot removed in new versions?

Post by Graf Zahl »

No, it hasn't been removed. But that doesn't mean that it's good use. Teleporting to mapspots is limited and doesn't have all features of teleporting to teleport spots.
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Re: Teleport to Mapspot removed in new versions?

Post by Tormentor667 »

Okay, so if they aren't set up in a buggy way, they still should work, yes?
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Re: Teleport to Mapspot removed in new versions?

Post by Enjay »

They should - but is there any reason why you can't use an actual teleport spot?
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Re: Teleport to Mapspot removed in new versions?

Post by Rachael »

Yeah, that kinda boggles me, too. Teleport spots are much more reliable and you know they'll always be supported without breaking.
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Re: Teleport to Mapspot removed in new versions?

Post by Cutmanmike »

I'm guessing Torm is talking about a older map which might be broke
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Re: Teleport to Mapspot removed in new versions?

Post by Tormentor667 »

Cutmanmike wrote:I'm guessing Torm is talking about a older map which might be broke
Exactly, it's not that I want this working in further maps, I only want to make sure that older from me are still working as I never tended to use Teleport_Destinations - my fault I know, but I'd be happy if they still work like before, that's it.
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Re: Teleport to Mapspot removed in new versions?

Post by Graf Zahl »

Teleport(tid) still works.
Teleport(0, tag) doesn't. It was never working before.
Teleport(tid, tag) also doesn't. In older version this sort of worked - but not properly. It ignored the tag and teleported to the first mapspot with a matching tid. This is the type in KDiZD's Z1M7.
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Re: Teleport to Mapspot removed in new versions?

Post by Tormentor667 »

Phew... that makes me happy, I never used "spot & sector based teleporting" anyway :)
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Re: Teleport to Mapspot removed in new versions?

Post by Tormentor667 »

...hm... but someone should check ZPack :P
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Re: Teleport to Mapspot removed in new versions?

Post by Vader »

We already did!
Do you remember the bug In Icy's Glacier base?
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Re: Teleport to Mapspot removed in new versions?

Post by HotWax »

Graf Zahl wrote:Teleport(tid, tag) also doesn't. In older version this sort of worked - but not properly. It ignored the tag and teleported to the first mapspot with a matching tid. This is the type in KDiZD's Z1M7.
Wait. So does this mean that Z1M7 is now broken as a result, or did it correctly use a teleport destination?

Also, [wiki=category:teleport specials]warning added to wiki[/wiki].
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Re: Teleport to Mapspot removed in new versions?

Post by Graf Zahl »

It's broken because it used a mapspot in a way that never worked properly - just by dumb luck it did work in the special circumstance it was used in. That was a bug which I fixed a few months ago. Needless to say, I fixed it because it rendered the proper behavior of the teleporter inoperable.
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Re: Teleport to Mapspot removed in new versions?

Post by Tormentor667 »

Glad to know that ZPack is working though :)
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