Code: Select all
Height 1;
StatusBar Fullscreen, Fullscreenoffsets
{
DrawBar "HELTHBAR", "", Health, Horizontal, 0, -24;
}
Code: Select all
Height 1;
StatusBar Fullscreen, Fullscreenoffsets
{
DrawBar "HELTHBAR", "", Health, Horizontal, 0, -24;
}
Code: Select all
statusbar fullscreen, fullscreenoffsets
{
//health
drawimage "MEDIA0", 20, -2, centerbottom;
drawnumber 3, HUDFONT_DOOM, untranslated, health, drawshadow, 82, -20;
//armor
drawimage armoricon, 20, -24, centerbottom;
drawnumber 3, HUDFONT_DOOM, untranslated, armor, drawshadow, whennotzero, 82, -39;
//ammo
drawimage ammoicon1, -14, -4, centerbottom;
drawnumber 3, HUDFONT_DOOM, untranslated, ammo1, drawshadow, -25, -20;
//secondary ammo and inventory
usessecondaryammo
{
drawimage ammoicon2, -14, -26, centerbottom;
drawnumber 3, HUDFONT_DOOM, untranslated, ammo2, drawshadow, -25, -39;
}
//no secondary ammo
usessecondaryammo not
{
}
gamemode deathmatch
{
drawnumber 2, HUDFONT_DOOM, untranslated, frags, drawshadow, -3, 1;
}
gamemode singleplayer, cooperative, teamgame
{
drawkeybar 6, vertical, reverserows, auto, -10, 2, 0, 3, auto;
}
}