[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Project Dark Fox » Sat Aug 11, 2012 2:59 pm

EDDIE!
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Re: [SPRITES] Spriting Carnival!!

Postby Sgt. Shivers » Sat Aug 11, 2012 5:54 pm

Image
I wanted to keep the massive arm cannon but I shortened it.
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Re: [SPRITES] Spriting Carnival!!

Postby Ravick » Sat Aug 11, 2012 6:13 pm

Arch Warrior! *-*
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Sat Aug 11, 2012 7:18 pm

Project Dark Fox wrote:EDDIE!


Imagine if a full enemy set for each version of him was made.. Though I think "Somewhere in Time" and "The Final Frontier" Eddies would work best with Doom.
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Re: [SPRITES] Spriting Carnival!!

Postby Blue Shadow » Sat Aug 11, 2012 10:28 pm

@Sgt. Shivers: Is the monster itself (not the cannon) going to recieve any edits to not make it look like an archvile with a flame cannon?
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Re: [SPRITES] Spriting Carnival!!

Postby Sgt. Shivers » Sun Aug 12, 2012 12:23 am

Blue Shadow wrote:@Sgt. Shivers: Is the monster itself (not the cannon) going to recieve any edits to not make it look like an archvile with a flame cannon?

Uh, maybe. If I do finish it I will give it armour and stuff.
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Re: [SPRITES] Spriting Carnival!!

Postby Sgt. Shivers » Sun Aug 12, 2012 12:47 am

Image
Neo-ish guy edited fromBlake Stone informant.
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Re: [SPRITES] Spriting Carnival!!

Postby jazzmaster9 » Sun Aug 12, 2012 3:10 am

Sgt. Shivers wrote:Image
Just a monster concept.


will you be finishing this?

if not, maybe i could finish it for you. no promises though, but i'll give it a shot.
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Re: [SPRITES] Spriting Carnival!!

Postby Raymond-L-god » Sun Aug 12, 2012 3:32 am

Sgt. Shivers wrote:Image
I wanted to keep the massive arm cannon but I shortened it.

HOLY CRAP! That looks pretty awesome. You should give the Archvile some armor and maybe change the flame cannon a bit so its like a flamethrower. It would be awesome if the "Archknight" would use a firewall attack like the Archvile in Doom 3. :wink:
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Re: [SPRITES] Spriting Carnival!!

Postby Sgt. Shivers » Sun Aug 12, 2012 3:48 am

jazzmaster9 wrote:
Sgt. Shivers wrote:Image
Just a monster concept.


will you be finishing this?

if not, maybe i could finish it for you. no promises though, but i'll give it a shot.


Go for it.
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Re: [SPRITES] Spriting Carnival!!

Postby Minigunner » Sun Aug 12, 2012 12:23 pm

Image
"Crap, I killed it once, now I have to- oh wait, I don't see how this poses as a threat..."
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Re: [SPRITES] Spriting Carnival!!

Postby Disapota » Sun Aug 12, 2012 1:41 pm

I've been working on fast and dirty methods of quickly shading things without having to do any effort whatsoever, which everyone else probably knows how to do already anyways, I've been applying it to various old things which have had not so great shading, for example the snow marine, which might prove to be a valuable resource (after a headswap from that silly helmet), simply isn't used because the quality of the shading is bad.
Spoiler:
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Re: [SPRITES] Spriting Carnival!!

Postby ETTiNGRiNDER » Sun Aug 12, 2012 3:27 pm

Disapota wrote:I've been working on fast and dirty methods of quickly shading things without having to do any effort whatsoever

Dodge/burn?
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Re: [SPRITES] Spriting Carnival!!

Postby Disapota » Sun Aug 12, 2012 5:03 pm

ETTiNGRiNDER wrote:
Disapota wrote:I've been working on fast and dirty methods of quickly shading things without having to do any effort whatsoever

Dodge/burn?


More like copy/paste
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Re: [SPRITES] Spriting Carnival!!

Postby Cage » Sun Aug 12, 2012 6:09 pm

Are you overlaying the shading from the doom marine? :D
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