Here is another pose for the Multi-armed Tzeentch Horror guy. I did this one with three arms instead of four.
It would be quite easy to do rotations for this version, because I actually found some pictures that show him from 8 different angles! But he would need a far different walk animation. In fact, his walking animation would need to be some kind of hop or something.
Maybe I could take the fourth arm off of the other one and use these as two separate frames for the same guy?
Can you have separate standing frames from walking frames in doom.. As in can you have separate frames in the spawn state from the see state?