[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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UnTrustable
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Re: [SPRITES] Spriting Carnival!!

Post by UnTrustable »

I dont know if i ever posted my 'hand', but since i have improved mine alot in my M.A.D.2 project i can share the older one.
I realise that the thumb part is done abit the cheap way, but hey, i wasn't such a good spriter back then. I'm still not a good one but whatever :oops:

Image
ImageImageImageImageImageImageImage
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

*me watching a duke nukem forever game play*
Boring.
UnTrustable wrote:Image
Woo- hamburger with kimchi.
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UnTrustable
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Re: [SPRITES] Spriting Carnival!!

Post by UnTrustable »

Yeah LOL, zapping time....
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Jimmy
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Jimmy »

That'd be a good image to lock a thread with. :P
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Tormentor667
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Re: [SPRITES] Spriting Carnival!!

Post by Tormentor667 »

Marty Kirra wrote:Image
Dif tor heh smusma.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Image
Image
Image(sorry for shitty quality. i didn't expected about that.) :(
let me introduce my big abomination today.
anyone heared about m-200? the most powerful and biggest sniper rifle? well, she is here.
anyway, i'm finally finished this, now i'm naver gonna do about snapping and shading(because i'm tottaly tired...forever.).
chunky animations, but you guys can edit it with slumped. right?
and i know that gun have a losta ploblams(wrong angle, out of shading, doomguy ate devil's fruit etc.).
now i'm back to the paint again, and draw some shitty artworks.

P.S: oh, and that is the big size of the her for example. :)
Image
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NeuralStunner
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

Jimmy wrote:That'd be a good image to lock a thread with. :P
"*Boop boop*"

The thumb animation actually looks pretty good, but the rest of the hand being static looks weird. (Also I'd expect to see the forefinger with the other fingers when the ball of the thumb is moved inward. Minor edit I think!)
Gez
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

The thumb animation is okay, but what kills it is that the fold of skin between the thumb and the palm and index finger does not move at all. It stays taught like when the thumb is extended away. Just look at your hand while you do that thumb motion and you should see what I mean.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

good results.
and most good thing is i'm quit snapping, back to the paint drawing.
Hoo-ray :D
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Viscra Maelstrom
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Re: [SPRITES] Spriting Carnival!!

Post by Viscra Maelstrom »

how does he press the buttons on that remote when holding it like that? i tried doing the same thing, and it really strains my wrist when i do.
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BigProjectAlone
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Re: [SPRITES] Spriting Carnival!!

Post by BigProjectAlone »

Viscra Maelstrom wrote:how does he press the buttons on that remote when holding it like that? i tried doing the same thing, and it really strains my wrist when i do.
o.o heum
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Cardboard Marty
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Re: [SPRITES] Spriting Carnival!!

Post by Cardboard Marty »

Image
The knuckle cracking animation from Duke Nukem, with Doom guy hands. This took me two hours. Kill me now.

Only three more frames to go! Image
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QuickShotGunman
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Re: [SPRITES] Spriting Carnival!!

Post by QuickShotGunman »

Hey look,a press-release-like hairy arm.
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Ravick
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Re: [SPRITES] Spriting Carnival!!

Post by Ravick »

Good used two hours! U_U

Make the other three! :D
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Image
Image
yup. my sloth was the main ploblam.
i made a half opened doonguy's hand with my combine skills.
and make amination smoothly.
it's still bad and worthless to everybody, but hey. i did my best.
now i'm never update this abomination again! :blergh:
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