[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Mor'Ladim wrote:Have some things I am working on for my project!
Image

As I was looking through some old sprites of mine, I noticed that the creature on the left could be usable in my Doom II project. The top version is the original, with colors intact. It was meant for a platformer I was working on, but never really took off. The proportions and all are off, since I made it a long time ago. I am talking 2006 here! Below, is of course, the updated version! I still need to work on it a bit, but I was excited to show off the transformation. You may not be able to see it clearly, but the creature is holding a knife, with blade pointed down. Notice how the old sprite grips it from the blade!! The creature is also crouching down, in case one was wondering, but I will need to fix the legs. Hopefully I can pull off the planned behavior of this upcoming enemy!

The drones on the right are more recent works. However, I wanted them to fit in with the Doom environment, and the general theme of my project more. I decided to darken them a bit and made some slight modifications, of which the most noticeable of said adjustments would be the eye. This is actually a fully functional enemy already! I'll just need to adjust its behavior slightly, as it fires more often than I would like it to.

With all that said, I think I should cancel that Heretic project I was working on, and add it all in to the current Doom project. Some of the content may seem to clash at first (Medieval with tech?! It will sort of fit...The theme of my project is based on Genesis/SNES games, and you know how some of those games made no sense), but I think it's for the best, as I often do not manage to finish things, and condensing all into one project would increase the chance of completing one! Plus, I REALLY should finish that Arcane Witch.
I really loving that drone! But, i'm afraid the unchanged original one looks better; Bright, Clear and has fine shading than the new one.

Regardless they looks wonderful and can't wait to see more stuff from you!
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Ravick
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Re: [SPRITES] Spriting Carnival!!

Post by Ravick »

DenisBelmondo wrote:sturmpistole.png
It'd make a perfect flare pistol too, IMO. :wub:
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

Original Model here ---> Stg44 by Eprdox

Still sorting out highlights and whatnot, will probably have to put a different magazine on as well. Turned out rather nice, as I don't do these sort of things often with models.
Image

Before shading and recoloring:
Image
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

In vol 27 of Fist of the North Star there's this building which looks just like a bfg, so I tried weaponizing it
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Original:
Spoiler:
Last edited by Skelegant on Sat Oct 22, 2016 2:15 am, edited 3 times in total.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Fist of the north star just went futuristic somehow, like this one. Too bad they haven't added this style earlier.
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NachtIntellect
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Re: [SPRITES] Spriting Carnival!!

Post by NachtIntellect »

Mr.Enchanter wrote:Still sorting out highlights and whatnot, will probably have to put a different magazine on as well. Turned out rather nice, as I don't do these sort of things often with models.
Image
Looks good.
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Skelegant wrote:In vol 27 of Fist of the North Star there's this building which looks just like a bfg, so I tried weaponizing it
Image
Image

Obligatory sloppy 64 edition because yes:
Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Smith & Wesson .500 Magnum.png
Smith & Wesson .500 Magnum.png (34.03 KiB) Viewed 1470 times
extrasprite.PNG
extrasprite.PNG (11.81 KiB) Viewed 1127 times
Too bad i couldn't kept it more metallic, but seriously did my best especially for bullets.

Original by Soldier11 at Gamebanana.com.

EDIT: Extra sprite done by request.
Last edited by Captain J on Sun Oct 23, 2016 3:55 am, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Post by Tapwave »

Jesus, that looks sexy as all hell.
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Jeeeeeez cap! Im doing a very similar for a weapon pack! May i modify it and use it?
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Credit me and it's all yours! And thanks!
ThrashfanBert1994
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Re: [SPRITES] Spriting Carnival!!

Post by ThrashfanBert1994 »

heres frame 1 of sodom's Knerrheinz
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Sodom/WODOS is good
Sodom/WODOS is good
KNHZ Previw.png (8.74 KiB) Viewed 1293 times
SharkLordSatan
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Re: [SPRITES] Spriting Carnival!!

Post by SharkLordSatan »

Image

Made this Elite head, as a warm-up the other day. Not sure if I'll actually use it but if you guys wanna touch it up or make it look better or whatever go ahead lol
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Re: [SPRITES] Spriting Carnival!!

Post by RSSwizard »

Laziness is the theme for this post, as I did not even cut these keys out for you guys.
But I wished to share a technique for rapidly getting recoloring results in photoshop.

Option 1:
Take thing you want to recolor, duplicate image, convert to 24bit
Make changes as you see fit
Select and copy changed portions or the whole thing

Paste into the 8bit original, photoshop automatically converts paste contents to 8bit
Results may be rough but its fast.

Option2:
Like the above except riskier. Save image first if you've made other changes.
Convert to 24bit and make changes as desired. Select and copy.
Revert image to original.
Now paste (updated contents floating in clipboard, forced to downconvert to 8bit).
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threeKeys.png
threeKeys.png (3.41 KiB) Viewed 1250 times
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Kostov
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Kostov »

ThrashfanBert1994 wrote:heres frame 1 of sodom's Knerrheinz
Keep it up.
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