NickPerrin wrote:But the skill menu still shows up. What gives?
I don't know what to tell you, since it works fine for me.
Edit:
Megaherz wrote:How do I make a projectile able to pass through anything (including walls, floors, ceilings, water, actors, etc), but still damage monsters?
There's the NOCLIP and NOINTERACTION flags that will make your projectile goes through walls and such, however, using these flags will make the projectile excluded from collision detecton completely, thus making it incapable of damaging actors.
In other words, there isn't a way of doing that, as far as I know.
KuroTsuki wrote:How do I... do to make a player class be selectable?
And how do i do to make that Class Selection menu before starting game?
I do exactly as the wiki says...but isnt working.
I use Skulltag but used Zdoom to test but still nothing.
I don't know about Skulltag, but with ZDoom your code works fine for me.