
Also, yeah, the Denton influence was completely unintentional but very seriously apparent. Damn my subconscious.

.+:icytux:+. wrote:WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
Hey, you could always cop-out like id did and only do 5 rotations instead of 8.Xaser wrote:Too bad I still have six more walking rotations to do. >_<
Psychic's shotgun is used one-handed.Sodaholic wrote:But you mentioned that character's preferred weapon is the shotgun IIRC, so perhaps you could modify it to use the shotgun instead? Would fix the left hand issue.
Courtesy of Grimm.Sodaholic wrote:I know the Marine Skins wad has some doomguy sprites (holding a pistol) with the arm down.
If you make the firing frames, will he be holding the pistol with 2 hands instead of 1 and having the other arm all stiff? You might as well add blood to the arm so it would atleast look more real that he's wounded and can't use it....Xaser wrote:Okay.
Offsets are weird again, but it won't look so funky in-game. Might need to edit the shoulder on one frame and the gun's not right yet, but hell, progress.
Too bad I still have six more walking rotations to do. >_<
Whoa, that's actually a good start for creating a Cyberimp.Globe wrote:And I've come to notice that we have partially robotic versions of pinkies and barons, but no imp, so I stitched this up earlier today, just to see what it'd look like...
Can't really say I'm too happy with the way it turned out, though. I'm not skilled enough to replace entire limbs like the other edits do, so the changes I make would be subtle, at best.