Test wad: https://zandronum.com/tracker/file_down ... 8&type=bugThe big door has the following flags: repeatable action, player press use, when monster bumps.
Small door has the following flags: repeatable action, player press use. Note how the large door only operates once despite the repeatable flag.
[ZDoom 2.8.1] 202 Door_Generic activates only once
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[ZDoom 2.8.1] 202 Door_Generic activates only once
When the 'monster bumps' flag is used with Door_Generic, it can only be opened once despite being set as a repeatable action. This was found a long time ago on Zandro, but it affects the latest ZDoom.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49230
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [ZDoom 2.8.1] 202 Door_Generic activates only once
Code: Select all
else if (!(line->activation & (SPAC_Push|SPAC_MPush)))
// [RH] activate push doors don't go back down when you
// run into them (otherwise opening them would be
// a real pain).