Tested with: 2.8pre-1745-g890233d
At the very beginning of MAP25 of Eternal Doom, there is a switch that builds some stairs to access some area. ZDoom implements an automatic compatibility for those stairs. The weird thing is that said compatibility setting/flag isn't actually applied/working, thus the stairs don't build as they're meant to. Although, enabling that compatibility setting from the Compatibility Options menu does work.
I thought maybe I was playing a different version of the WAD or the map in question, but no, I wasn't, since I checked the map's MD5 hash and it does match perfectly to the one referenced in compatibility.txt in zdoom.pk3 for that map.
Compat. issue with Eternal Doom's MAP25
Bugs that have been investigated and resolved somehow.
Moderator: GZDoom Developers
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Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
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Blue Shadow
- Posts: 5046
- Joined: Sun Nov 14, 2010 12:59 am
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