Map: E1M9
Skill: 3 (UV)
Spoiler: Sleepy monstersI tested in prboom-plus and they wake up there when they see you. In ZDoom they continue to sleep when you come into view, even when you shoot.
Moderator: GZDoom Developers
Spoiler: Sleepy monstersI tested in prboom-plus and they wake up there when they see you. In ZDoom they continue to sleep when you come into view, even when you shoot.


Could you please tell me more about the problem?Gez wrote:Having a compat option would also allow a real fix for nukemine (instead of disabling some teleporters entirely as is currently the case).

See this thread._mental_ wrote:Could you please tell me more about the problem?


