Steps to reproduce:
- zdoom -file 3dfloor_respawn_test.wad +sv_samespawnspot 1 -host 1
- Move into the 'hall' and suicide
- You will respawn past the 3d floor in the hall into the water below.
Moderator: GZDoom Developers
Unless you get, say, smashed by a fast-moving polyobject, or shot by a missile from a scripted trap, or just killed directly by script/special (rude!).Gez wrote:If you're killed in the middle of a jump, it was by a monster (or another player), not by the world.
Then no, it wasn't the trap causing it, how would there be an exception? Also, you'd respawn at start after dying the second time.Gez wrote:If you're killed by an enemy while jumping above a death pit, it'll make you respawn above the death pit, fall, and die, and it wasn't a death by the world the first time.
More to the point: Deaths not caused directly by monsters or other players.Gez wrote:besides, a trap that makes you telefrag barrels would be "death by actor", not "death by the world"
What non-jokewad even does something like this?Gez wrote:same for being teleported at a HateTarget point surrounded by 128 cyberdemons scripted to fire at the spot constantly