Code: Select all
.\src\sound\music_gme.cpp(43) : fatal error C1083: Cannot open include file: 'gme/gme.h': No such file or directory
Moderator: GZDoom Developers
Code: Select all
.\src\sound\music_gme.cpp(43) : fatal error C1083: Cannot open include file: 'gme/gme.h': No such file or directory
Is there a "step-by-step" anywhere for getting ZDoom/GZDoom up and running with CMake?Graf Zahl wrote:Far easier to configure that Visual Studio directly and it doesn't have any compiler restrictions.
Why? You use CMake to make the VC2010 project file. Unless you have another IDE on hand you prefer. (Just so you know, you make it sound like you think CMake is an IDE. It isn't.Nash wrote:Does that mean I should trash VC2010 too? If the solution is going to be deprecated?