[21:30:51] <Xtyfe> A_SpawnItemEx, is it normal for it to spawn monsters inside walls even if the SXF_NOCHECKPOSITION flag is not used
[21:31:23] <@Kate> No.
[21:31:36] <@Kate> that means collision checks are failing somewhere
[21:31:41] <Xtyfe> :O
[21:32:00] <Xtyfe> so that would be a bug
[21:32:12] <@Kate> well actually does it have +SOLID? I think it only checks if it *can* collide with something, though I'm not entirely sure
[21:32:43] <@Kate> though either way it should work since nonsolid things can still collide with walls...
[21:33:02] <Xtyfe> yes, it has the monster flag set
[21:33:16] <@Kate> then this is probably a bug