
The pic is only "blurry" because it's a resized image from 1920x1200. It is a ZDoom, not a GZDoom, screenshot.
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Line 15 (type 15:Autosave), arg 1 is 10 (should be 0)Zippy wrote:However, I do remember that certain angles occasionally presented clipping problems, though that was about it (and I think they were addressed?
Blue Shadow wrote:Same thing here.
I'm running Windows XP SP3 with an Intel chip and ZDoom r3784. With GZDoom (r1427), I don't get the missing texture issue, but the whole portal thing looks glitchy.



Nightfall wrote:In conclusion: works in r1127, broken in r1129.
Edward-san wrote:Nightfall wrote:In conclusion: works in r1127, broken in r1129.
hmm, not sure about it, since you just get a crash... try 1141 (though I hardly believe the x86 changes may mean something...)
Nightfall wrote:Edward-san wrote:Nightfall wrote:In conclusion: works in r1127, broken in r1129.
hmm, not sure about it, since you just get a crash... try 1141 (though I hardly believe the x86 changes may mean something...)
I just ran this over again: r1127 shows the portal (albeit a bit broken)
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